Virtual reality musical instruments: Guidelines for multisensory interaction design
暂无分享,去创建一个
Cumhur Erkut | Stefania Serafin | Rolf Nordahl | Niels C. Nilsson | Juraj Kojs | Cumhur Erkut | S. Serafin | N. C. Nilsson | Juraj Kojs | Rolf Nordahl
[1] Mel Slater,et al. Drumming in Immersive Virtual Reality: The Body Shapes the Way We Play , 2013, IEEE Transactions on Visualization and Computer Graphics.
[2] Mel Slater,et al. Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments , 2009, Philosophical Transactions of the Royal Society B: Biological Sciences.
[3] Cumhur Erkut,et al. A Structured Design and Evaluation Model with Application to Rhythmic Interaction Displays , 2011, NIME.
[4] Perttu Hämäläinen,et al. EFFECT OF LATENCY ON PLAYING ACCURACY OF TWO GESTURE CONTROLLED CONTINUOUS SOUND INSTRUMENTS WITHOUT TACTILE FEEDBACK , 2004 .
[5] Jaron Lanier,et al. Reality built for two: a virtual reality tool , 1990, I3D '90.
[6] Tapio Takala,et al. Experiments with Virtual Reality Instruments , 2005, NIME.
[7] Cumhur Erkut,et al. Design and Evaluation of Human–Computer Rhythmic Interaction in a Tutoring System , 2011, Computer Music Journal.
[8] Durand R. Begault,et al. 3-D Sound for Virtual Reality and Multimedia Cambridge , 1994 .
[9] Rainer Brunn. The sound of one hand , 1995 .
[10] F. Brooks,et al. Physiological Reaction as an Objective Measure of Presence in Virtual Environments , 2001 .
[11] Cumhur Erkut,et al. Virtual Reality Musical Instruments: State of the Art, Design Principles, and Future Directions , 2016, Computer Music Journal.
[12] Teemu Mäki-Patola,et al. Physics-based modeling of musical instruments for interactive virtual reality , 2004, IEEE 6th Workshop on Multimedia Signal Processing, 2004..
[13] Stefania Serafin,et al. Virtual Reality Instruments capable of changing Dimensions in Real-time , 2007 .
[14] Mel Slater,et al. Public Speaking in Virtual Reality: Facing an Audience of Avatars , 1999, IEEE Computer Graphics and Applications.