A procedural approach to authoring solid models
暂无分享,去创建一个
Leonard McMillan | Julie Dorsey | Matthias Müller | Barbara Cutler | Robert Jagnow | Matthias Müller | L. McMillan | J. Dorsey | B. Cutler | Robert Jagnow | Julie Dorsey
[1] A. Ricci,et al. A Constructive Geometry for Computer Graphics , 1973, Computer/law journal.
[2] Robert L. Cook,et al. Shade trees , 1984, SIGGRAPH.
[3] Mark S. Shephard,et al. Automatic three‐dimensional mesh generation by the finite octree technique , 1984 .
[4] S. Sutharshana,et al. Automatic three-dimensional mesh generation by the modified-octree technique: Yerry M A and Shepard, M SInt. J. Numer. Methods Eng. Vol 20 (1984) pp 1965–1990 , 1985 .
[5] William E. Lorensen,et al. Marching cubes: A high resolution 3D surface construction algorithm , 1987, SIGGRAPH.
[6] Paresh Parikh,et al. Generation of three-dimensional unstructured grids by the advancing-front method , 1988 .
[7] Ken Perlin,et al. An image synthesizer , 1988 .
[8] Przemyslaw Prusinkiewicz,et al. Development models of herbaceous plants for computer imagery purposes , 1988, SIGGRAPH.
[9] Herbert Lawrence Anderson,et al. A physicist's desk reference , 1989 .
[10] Sabine Coquillart,et al. Extended free-form deformation: a sculpturing tool for 3D geometric modeling , 1990, SIGGRAPH.
[11] Pat Hanrahan,et al. A language for shading and lighting calculations , 1990, SIGGRAPH.
[12] Steve D. Upstill,et al. The renderman companion - a programmer's guide to realistic computer graphics , 1990 .
[13] Arthur W. Toga,et al. Distance field manipulation of surface models , 1992, IEEE Computer Graphics and Applications.
[14] Jules Bloomenthal,et al. An Implicit Surface Polygonizer , 1994, Graphics Gems.
[15] Jules Bloomenthal,et al. Polygonization of non-manifold implicit surfaces , 1995, SIGGRAPH.
[16] Arie E. Kaufman,et al. Volume sculpting , 1995, I3D '95.
[17] Hugues Hoppe,et al. Progressive meshes , 1996, SIGGRAPH.
[18] Carl Ollivier-Gooch,et al. Tetrahedral mesh improvement using swapping and smoothing , 1997 .
[19] Gregory M. Nielson,et al. Interval volume tetrahedrization , 1997, Proceedings. Visualization '97 (Cat. No. 97CB36155).
[20] Michael Garland,et al. Surface simplification using quadric error metrics , 1997, SIGGRAPH.
[21] Shinji Mizuno,et al. Virtual sculpting and virtual woodcut printing , 1998, The Visual Computer.
[22] Jonathan Richard Shewchuk,et al. Tetrahedral mesh generation by Delaunay refinement , 1998, SCG '98.
[23] David S. Ebert,et al. Texturing and Modeling , 1998 .
[24] Markus H. Gross,et al. Progressive tetrahedralizations , 1998, Proceedings Visualization '98 (Cat. No.98CB36276).
[25] Gershon Elber,et al. Three dimensional freeform sculpting via zero sets of scalar trivariate functions , 1999, SMA '99.
[26] Brian Wyvill,et al. Extending the CSG Tree. Warping, Blending and Boolean Operations in an Implicit Surface Modeling System , 1999, Comput. Graph. Forum.
[27] Siegfried Selberherr,et al. Simple Mesh Examples to Illustrate Specific Finite Element Mesh Requirements , 1999, IMR.
[28] Kenneth I. Joy,et al. Simplification of Tetrahedral Meshes with Error Bounds , 1999, IEEE Trans. Vis. Comput. Graph..
[29] J. A. Sethian,et al. Fast Marching Methods , 1999, SIAM Rev..
[30] Jessica K. Hodgins,et al. Graphical modeling and animation of brittle fracture , 1999, SIGGRAPH.
[31] James A. Sethian,et al. Level Set Methods and Fast Marching Methods , 1999 .
[32] Paolo Cignoni,et al. Simplification of tetrahedral meshes with accurate error evaluation , 2000, Proceedings Visualization 2000. VIS 2000 (Cat. No.00CH37145).
[33] Valery Adzhiev,et al. HyperFun project: a framework for collaborative multidimensional F-rep modeling , 2000 .
[34] F. S. Nooruddin,et al. Interior/exterior classification of polygonal models , 2000, Proceedings Visualization 2000. VIS 2000 (Cat. No.00CH37145).
[35] Ronald N. Perry,et al. Adaptively sampled distance fields: a general representation of shape for computer graphics , 2000, SIGGRAPH.
[36] Gershon Elber,et al. Three-dimensional freeform sculpting via zero sets of scalar trivariate functions , 2000, Comput. Aided Des..
[37] Steven J. Gortler,et al. Feature-based cellular texturing for architectural models , 2001, SIGGRAPH.
[38] Pascal Müller,et al. Procedural modeling of cities , 2001, SIGGRAPH.
[39] Jagnow Robert Carl,et al. Real-time simulation of deformation and fracture of stiff materials , 2001 .
[40] James F. O'Brien,et al. Graphical modeling and animation of ductile fracture , 2002, SIGGRAPH '02.
[41] Marko Subasic,et al. Level Set Methods and Fast Marching Methods , 2003 .