Modélisation de dialogues pour personnage virtuel narrateur
暂无分享,去创建一个
Alexandre Pauchet | François Rioult | Ovidiu Serban | Zacharie Ales | Émilie Chanoni | Anne Bersoult | Elise Lebertois
[1] C. Raymond Perrault,et al. Analyzing Intention in Utterances , 1986, Artif. Intell..
[2] Jonathan Klein,et al. This computer responds to user frustration: Theory, design, and results , 2002, Interact. Comput..
[3] Mitsuru Ishizuka,et al. THE EMPATHIC COMPANION: A CHARACTER-BASED INTERFACE THAT ADDRESSES USERS' AFFECTIVE STATES , 2005, Appl. Artif. Intell..
[4] Stefan Kopp,et al. Towards a Common Framework for Multimodal Generation: The Behavior Markup Language , 2006, IVA.
[5] Harry Bunt,et al. Multifunctionality in dialogue , 2011, Comput. Speech Lang..
[6] Jean-claude Martin,et al. Appraising emotional events during a real-time interactive game , 2009, AFFINE '09.
[7] Anton Leuski,et al. All Together Now - Introducing the Virtual Human Toolkit , 2013, IVA.
[8] Michael Kipp,et al. The Persona Zero-Effect: Evaluating Virtual Character Benefits on a Learning Task with Repeated Interactions , 2010, IVA.
[9] Vipin Kumar,et al. Chameleon: Hierarchical Clustering Using Dynamic Modeling , 1999, Computer.
[10] Russell Beale,et al. Affective interaction: How emotional agents affect users , 2009, Int. J. Hum. Comput. Stud..
[11] C. Pelachaud,et al. GRETA. A BELIEVABLE EMBODIED CONVERSATIONAL AGENT , 2005 .
[12] Émilie Chanoni. Comment les mères racontent une histoire de fausse croyance à leur enfant de 3 ans ou de 5 ans , 2009 .
[13] J. Cassell,et al. Nudge nudge wink wink: elements of face-to-face conversation for embodied conversational agents , 2001 .
[14] Marc Cavazza,et al. How was your day?: a companion ECA , 2010, AAMAS.
[15] Joëlle Coutaz,et al. Applying the Wizard of Oz Technique to the Study of Multimodal Systems , 1993, EWHCI.
[16] Mitsuru Ishizuka,et al. Persona Effect Revisited , 2003, IVA.
[17] Claes von Hofsten,et al. From action to cognition , 2007 .
[18] Jae-Gil Lee,et al. Trajectory clustering: a partition-and-group framework , 2007, SIGMOD '07.
[19] Jodie A. Baird,et al. Why Language Matters for Theory of Mind , 2005 .
[20] Joris Hulstijn,et al. Dialogue Games are Recipes for Joint Action , 2000 .
[21] Justine Cassell,et al. Virtual peers as partners in storytelling and literacy learning , 2003, J. Comput. Assist. Learn..
[22] Catherine Pelachaud,et al. Modelling multimodal expression of emotion in a virtual agent , 2009, Philosophical Transactions of the Royal Society B: Biological Sciences.
[23] A. Koller,et al. Speech Acts: An Essay in the Philosophy of Language , 1969 .
[24] Hideki Kozima,et al. Interactive robots for communication-care: a case-study in autism therapy , 2005, ROMAN 2005. IEEE International Workshop on Robot and Human Interactive Communication, 2005..
[25] Dietmar F. Rösner,et al. Message Oriented Middleware for Flexible Wizard of Oz Experiments in HCI , 2011, HCI.
[26] Olle Bälter,et al. Wizard-of-Oz test of ARTUR: a computer-based speech training system with articulation correction , 2005, Assets '05.
[27] Volker Steinbiss,et al. The Philips automatic train timetable information system , 1995, Speech Commun..
[28] Catherine Pelachaud,et al. Interacting with Embodied Conversational Agents , 2010 .
[29] Cláudia Antunes,et al. Temporal Data Mining: an overview , 2001 .
[30] Sharon L. Oviatt. Talking to thimble jellies: children²s conversational speech with animated characters , 2000, INTERSPEECH.
[31] K. Florek,et al. Sur la liaison et la division des points d'un ensemble fini , 1951 .
[32] Ulrike von Luxburg,et al. A tutorial on spectral clustering , 2007, Stat. Comput..
[33] Catherine Pelachaud,et al. An empathic virtual dialog agent to improve human-machine interaction , 2008, AAMAS.
[34] Dirk Heylen,et al. The Sensitive Artificial Listner: an induction technique for generating emotionally coloured conversation , 2008 .
[35] Kerstin Dautenhahn,et al. Robots as embodied beings - interactionally sensitive body movements in interactions among autistic children and a robot , 2005, ROMAN 2005. IEEE International Workshop on Robot and Human Interactive Communication, 2005..
[36] Johanna D. Moore,et al. Fish or Fowl:A Wizard of Oz Evaluation of Dialogue Strategies in the Restaurant Domain , 2002, LREC.
[37] J. C. Dunn,et al. A Fuzzy Relative of the ISODATA Process and Its Use in Detecting Compact Well-Separated Clusters , 1973 .
[38] Albert Rilliard,et al. Why and how to control the authentic emotional speech corpora , 2003, INTERSPEECH.
[39] Maja Pantic,et al. The SEMAINE corpus of emotionally coloured character interactions , 2010, 2010 IEEE International Conference on Multimedia and Expo.
[40] Alexandre Pauchet,et al. Pattern discovery in annotated dialogues using dynamic programming , 2012, Int. J. Intell. Inf. Database Syst..
[41] Magy Seif El-Nasr,et al. Exploring Non-verbal Behavior Models for Believable Characters , 2008, ICIDS.
[42] Jean-Claude Martin,et al. Multimedia interfaces for users with high functioning autism: An empirical investigation , 2008, Int. J. Hum. Comput. Stud..
[43] Sungho Kim,et al. The educational use of home robots for children , 2005, ROMAN 2005. IEEE International Workshop on Robot and Human Interactive Communication, 2005..
[44] Delbert Dueck,et al. Clustering by Passing Messages Between Data Points , 2007, Science.
[45] Cosmin Munteanu,et al. MDWOZ: A Wizard of Oz Environment for Dialog Systems Development , 2000, LREC.
[46] Pierre Blazevic,et al. Mechatronic design of NAO humanoid , 2009, 2009 IEEE International Conference on Robotics and Automation.
[47] Christophe d'Alessandro,et al. Towards a Storytelling Humanoid Robot , 2010, AAAI Fall Symposium: Dialog with Robots.
[48] Maria Virvou,et al. Evaluating the persona effect of an interface agent in a tutoring system , 2002, J. Comput. Assist. Learn..
[49] Randall W. Hill,et al. Toward Virtual Humans , 2006, AI Mag..
[50] Catherine Pelachaud,et al. Basics of Intersubjectivity Dynamics: Model of Synchrony Emergence When Dialogue Partners Understand Each Other , 2011, ICAART.
[51] Michael F. McTear,et al. Book Review , 2005, Computational Linguistics.
[52] J. Cassell,et al. Embodied conversational agents , 2000 .
[53] Sudipto Guha,et al. ROCK: A Robust Clustering Algorithm for Categorical Attributes , 2000, Inf. Syst..
[54] J. Bruner,et al. The capacity for joint visual attention in the infant , 1975, Nature.
[55] Anoop K. Sinha,et al. Suede: a Wizard of Oz prototyping tool for speech user interfaces , 2000, UIST '00.
[56] Marc Schröder,et al. The SEMAINE API: Towards a Standards-Based Framework for Building Emotion-Oriented Systems , 2010, Adv. Hum. Comput. Interact..
[57] Oliver Lemon,et al. Recent research advances in Reinforcement Learning in Spoken Dialogue Systems , 2009, The Knowledge Engineering Review.