A Realistic Battlefield Model for the Evaluation of MANET

Often quoted MANET applications include battlefield and disaster relief. Most research into MANET routing solutions is done using simulations that contain models of the physical space in which the MANET operates, the number of nodes deployed and the movement patterns and communications requirements of the nodes. This paper presents a specific example model of a battlefield based on a real building and current military tactics, and compares the performance of three protocols (AODV, DSDV and DSR) in this model with a random model similar to those used in most publications.

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