User control and task authenticity for spatial learning in 3D environments
暂无分享,去创建一个
[1] J. Piaget,et al. The essential Piaget , 1979 .
[2] J. Greeno. Gibson's affordances. , 1994, Psychological review.
[3] Jennifer Ann Rode,et al. Using a large projection screen as an alternative to head-mounted displays for virtual environments , 2000, CHI.
[4] Patrick Péruch,et al. Acquisition of Spatial Knowledge Through Visual Exploration of Simulated Environments , 1995 .
[5] J. Piaget. The Mechanisms of Perception , 1971 .
[6] Earl Hunt,et al. The Transfer of Spatial Knowledge in Virtual Environment Training , 1998, Presence.
[7] Barney Dalgarno,et al. Interface issues for 3D motion control , 2001 .
[8] Barry Harper,et al. 3D Environments for Spatial Learning: The Importance of Learning Task design , 2003 .
[9] P A Hancock,et al. The perception of spatial layout in real and virtual worlds. , 1997, Ergonomics.
[10] H. Bülthoff,et al. View dependence in scene recognition after active learning , 1999, Memory & cognition.
[11] E. Markman. The essential Piaget , 1978 .
[12] Barry Harper,et al. The contribution of 3D environments to conceptual understanding , 2002, ASCILITE.
[13] J. Edwards. Genetic Epistemology , 1971 .
[14] John H. Bailey,et al. Virtual spaces and real world places: transfer of route knowledge , 1996, Int. J. Hum. Comput. Stud..
[15] Earl Hunt,et al. ORIENTATION AND WAYFINDING: A REVIEW , 1999 .
[16] Dylan M. Jones,et al. Navigating Buildings in "Desk-Top" Virtual Environments: Experimental Investigations Using Extended Navigational Experience , 1997 .
[17] Thomas A. Stoffregen,et al. Affordances and Events , 2000 .
[18] Nigel Foreman,et al. Transfer of Spatial Information from a Virtual to a Real Environment , 1997, Hum. Factors.
[19] Victor Maojo,et al. Design of Virtual Reality Systems for Education: A Cognitive Approach , 2000, Education and Information Technologies.