The effects of virtual and augmented learning environments on the learning process in secondary school
暂无分享,去创建一个
György Molnár | Zoltán Szűts | Kinga Biró | Dalma Pap | G. Molnár | Dalma Pap | Zoltán Szűts | Kinga Biró
[1] Attila Kovari,et al. KVM & OpenVZ virtualization based IaaS open source cloud virtualization platforms: OpenNode, Proxmox VE , 2012, 2012 IEEE 10th Jubilee International Symposium on Intelligent Systems and Informatics.
[2] Tibor Ujbanyi,et al. Eye-tracking analysis of computer networks exam question besides different skilled groups , 2016, 2016 7th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).
[3] Jozsef Katona,et al. Wireless sensor network protocol developed for microcontroller based Wireless Sensor units, and data processing with visualization by LabVIEW , 2014, 2014 IEEE 12th International Symposium on Applied Machine Intelligence and Informatics (SAMI).
[4] Attila Kovari,et al. Cloud-based smart metering system , 2013, 2013 IEEE 14th International Symposium on Computational Intelligence and Informatics (CINTI).
[5] Jozsef Katona,et al. EEG-based Computer Control Interface for Brain-Machine Interaction , 2015, Int. J. Online Eng..
[6] György Molnár. The role of electronic and virtual learning support systems in the learning process , 2013, 2013 IEEE 8th International Symposium on Applied Computational Intelligence and Informatics (SACI).
[7] Ronald Azuma,et al. A Survey of Augmented Reality , 1997, Presence: Teleoperators & Virtual Environments.
[8] Ildiko Horvath,et al. Innovative engineering education in the cooperative VR environment , 2016, 2016 7th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).
[9] Tibor Ujbanyi,et al. Investigation of the Correspondence between Problems Solving Based on Cognitive Psychology Tests and Programming Course Results , 2015, iJET.
[10] Tibor Ujbanyi,et al. Speed control of Festo Robotino mobile robot using NeuroSky MindWave EEG headset based brain-computer interface , 2016, 2016 7th IEEE International Conference on Cognitive Infocommunications (CogInfoCom).
[11] Rong-Chi Chang,et al. Application of Augmented Reality technology to promote interactive learning , 2017, 2017 International Conference on Applied System Innovation (ICASI).
[12] J. Durlak. The Language of New Media , 2002 .
[13] P. Baranyi,et al. Definition and synergies of cognitive infocommunications , 2012 .
[14] Jozsef Katona,et al. A Brain–Computer Interface Project Applied in Computer Engineering , 2016, IEEE Transactions on Education.