Characterizing Business Games Used in Distance Education
暂无分享,去创建一个
[1] Paul Procter,et al. Longman Dictionary of Contemporary English , 1978 .
[2] Richard G. Platt,et al. Total Enterprise Simulations and the Internet: Improving Student Perceptions and Simplifying Administrative Workloads , 1998 .
[3] Aspy P. Palia,et al. Educational Perspective of Collaborative Virtual Communication and Multi-User Virtual Environments for Business Simulations , 2014 .
[4] Janet M. Duck. Creating Dynamic Interaction in a Virtual World: Add Value to Online Classrooms through Live E-learning and Collaboration: A Demonstration , 2014 .
[5] Ricardo R. S. Bernard. Assessing Individual Performance in a Total Enterprise Simulation , 2014 .
[6] David J. Fritzsche,et al. Benefits of Internet Computer Networks for ABSEL Members , 1992 .
[7] J. A. Smith,et al. Evaluating the Direction of Research in Online Education: Are We Going Anywhere? , 2014 .
[8] Ray J. Paul,et al. Web-based discrete event simulation models: Current states and possible futures , 2003 .
[9] Sharma Pillutla. Creating a Web-based simulation gaming exercise using PERL and JavaScript , 2003 .
[10] Richard D. Teach. The Design of an Internet Game , 1997 .