Virtual Individuals, Virtual Groups : Human Dimensions of Groupware and Computer Networking
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1. Introduction 2. Virtual individuals and virtual groups 3. The shape of groups to come: Efforts to define, label, explain, and model collaborative activity 4. Shared resources and spaces in CSCW applications: lessons from the uses of desks, tables, whiteboards, office settings, and video 5. Cultural objects, technological dreams, and CSCW applications: Dependence, autonomy, and intellectual augmentation 6. Privacy, anonymity, agency: applications of computer networking and the development of social analogues 7. Toward a genre-responsive design approach for computing applications.