Ray Tracing Optimization Utilizing Projective
暂无分享,去创建一个
[1] John Amanatides,et al. A Fast Voxel Traversal Algorithm for Ray Tracing , 1987, Eurographics.
[2] Roy Hall,et al. A Testbed for Realistic Image Synthesis , 1983, IEEE Computer Graphics and Applications.
[3] Turner Whitted,et al. An improved illumination model for shaded display , 1979, CACM.
[4] Tosiyasu L. Kunii,et al. Space Division for Ray Tracing in CSG , 1986, IEEE Computer Graphics and Applications.
[5] Michael R. Kaplan,et al. The Use of Spatial Coherence in Ray Tracing , 1987 .
[6] James T. Kajiya,et al. Ray tracing complex scenes , 1986, SIGGRAPH.
[7] Pat Hanrahan,et al. Beam tracing polygonal objects , 1984, SIGGRAPH.
[8] Donald P. Greenberg,et al. Improved Computational Methods for Ray Tracing , 1984, TOGS.
[9] James T. Kajiya,et al. New Techniques for Ray Tracing Procedurally Defined Objects , 1983, TOGS.
[10] John M. Snyder,et al. Ray tracing complex models containing surface tessellations , 1987, SIGGRAPH.
[11] Andrew S. Glassner,et al. Space subdivision for fast ray tracing , 1984, IEEE Computer Graphics and Applications.