An improved augmented-reality method of inserting virtual objects into the scene with transparent objects
暂无分享,去创建一个
[1] Gowri Somanath,et al. HDR Environment Map Estimation for Real-Time Augmented Reality , 2020, 2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
[2] Yan Zhao,et al. An Improved Augmented-Reality Framework for Differential Rendering Beyond the Lambertian-World Assumption , 2020, IEEE Transactions on Visualization and Computer Graphics.
[3] Kavita Bala,et al. Towards Learning-based Inverse Subsurface Scattering , 2020, 2020 IEEE International Conference on Computational Photography (ICCP).
[4] Tian Guo,et al. PointAR: Efficient Lighting Estimation for Mobile Augmented Reality , 2020, ECCV.
[5] Pratul P. Srinivasan,et al. Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illumination , 2020, 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
[6] Ravi Ramamoorthi,et al. A differential theory of radiative transfer , 2019, ACM Trans. Graph..
[7] Yannick Hold-Geoffroy,et al. Deep Parametric Indoor Lighting Estimation , 2019, 2019 IEEE/CVF International Conference on Computer Vision (ICCV).
[8] Shigang Wang,et al. Illumination estimation for augmented reality based on a global illumination model , 2019, Multimedia Tools and Applications.
[9] Kalyan Sunkavalli,et al. Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF From a Single Image , 2019, 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
[10] Matthias Nießner,et al. Inverse Path Tracing for Joint Material and Lighting Estimation , 2019, 2019 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
[11] Jaakko Lehtinen,et al. Differentiable Monte Carlo ray tracing through edge sampling , 2018, ACM Trans. Graph..
[12] Kalyan Sunkavalli,et al. Learning to reconstruct shape and spatially-varying reflectance from a single image , 2018, ACM Trans. Graph..
[13] Ye Yu,et al. InverseRenderNet: Learning Single Image Inverse Rendering , 2018, 2019 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
[14] Jian Shi,et al. Learning Scene Illumination by Pairwise Photos from Rear and Front Mobile Cameras , 2018, Comput. Graph. Forum.
[15] Bin Liu,et al. Static Scene Illumination Estimation from Videos with Applications , 2017, Journal of Computer Science and Technology.
[16] Ersin Yumer,et al. Learning to predict indoor illumination from a single image , 2017, ACM Trans. Graph..
[17] Éric Marchand,et al. Reflectance and Illumination Estimation for Realistic Augmentations of Real Scenes , 2016, 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct).
[18] Kun Zhou,et al. Simultaneous Localization and Appearance Estimation with a Consumer RGB-D Camera , 2016, IEEE Transactions on Visualization and Computer Graphics.
[19] Pieter Abbeel,et al. Range sensor and silhouette fusion for high-quality 3D Scanning , 2015, 2015 IEEE International Conference on Robotics and Automation (ICRA).
[20] Dieter Schmalstieg,et al. Image-space illumination for augmented reality in dynamic environments , 2015, 2015 IEEE Virtual Reality (VR).
[21] Michael J. Black,et al. OpenDR: An Approximate Differentiable Renderer , 2014, ECCV.
[22] Dieter Schmalstieg,et al. Real-time photometric registration from arbitrary geometry , 2012, 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR).
[23] Soon Ki Jung,et al. Estimation of Illuminants for Plausible Lighting in Augmented Reality , 2011, 2011 International Symposium on Ubiquitous Virtual Reality.
[24] Nikos Paragios,et al. Illumination estimation and cast shadow detection through a higher-order graphical model , 2011, CVPR 2011.
[25] D. Samaras,et al. Robust shadow and illumination estimation using a mixture model , 2009, 2009 IEEE Conference on Computer Vision and Pattern Recognition.
[26] Naokazu Yokoya,et al. Real-time estimation of light source environment for photorealistic augmented reality , 2004, Proceedings of the 17th International Conference on Pattern Recognition, 2004. ICPR 2004..
[27] Paul E. Debevec,et al. Rendering synthetic objects into real scenes: bridging traditional and image-based graphics with global illumination and high dynamic range photography , 1998, SIGGRAPH '08.
[28] Yijun Ji,et al. Fusing Depth and Silhouette for Scanning Transparent Object with RGB-D Sensor , 2017 .