Using EGDL to represent domain knowledge for imperfect information automated negotiations

The current work has limitations in using GDL to represent domain knowledge for Automated Negotiations, which does not support imperfect information games in negotiation scenarios. In this paper, we expand the GDL and improve the automatic negotiation model so that the framework can describe the negotiation scenarios of imperfect information, and each agent can reason according to the domain knowledge we describe. Through examples, we prove that EGDL is an effective method to represent domain knowledge for Automated Negotiations of imperfect information game, and through experiments, we prove that each agent has higher utilities after negotiations.

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