Graphics hardware based volumetric medical dataset visualization and classification
暂无分享,去创建一个
[1] Hansong Zhang,et al. Pattern generation with color map gouraud shading , 1996, Comput. Graph..
[2] M. Bauer,et al. Interactive volume on standard PC graphics hardware using multi-textures and multi-stage rasterization , 2000, Workshop on Graphics Hardware.
[3] Mark Segal,et al. The OpenGL Graphics System: A Specification , 2004 .
[4] Charles D. Hansen,et al. Isosurfacing in span space with utmost efficiency (ISSUE) , 1996, Proceedings of Seventh Annual IEEE Visualization '96.
[5] Brian Cabral,et al. Accelerated volume rendering and tomographic reconstruction using texture mapping hardware , 1994, VVS '94.
[6] Yuriko Takeshima,et al. Automating transfer function design for comprehensible volume rendering based on 3D field topology analysis , 1999, Proceedings Visualization '99 (Cat. No.99CB37067).
[7] Hanspeter Pfister,et al. Generation of transfer functions with stochastic search techniques , 1996, Proceedings of Seventh Annual IEEE Visualization '96.
[8] Martin Kraus,et al. High-quality pre-integrated volume rendering using hardware-accelerated pixel shading , 2001, HWWS '01.
[9] Christof Rezk-Salama,et al. Volume rendering techniques for general purpose graphics hardware , 2002, Ausgezeichnete Informatikdissertationen.
[10] Markus Hadwiger,et al. Real-time volume graphics , 2006, Eurographics.
[11] Wolfgang Straßer,et al. Enabling classification and shading for 3D texture mapping based volume rendering using OpenGL and extensions , 1999, VIS '99.
[12] James T. Kajiya,et al. Ray tracing volume densities , 1984, SIGGRAPH.
[13] Martin Kraus,et al. Hardware-accelerated volume and isosurface rendering based on cell-projection , 2000 .
[14] B. Krauskopf,et al. Proc of SPIE , 2003 .
[15] Marc Levoy,et al. Display of surfaces from volume data , 1988, IEEE Computer Graphics and Applications.
[16] Thomas Ertl,et al. A two-step approach for interactive pre-integrated volume rendering of unstructured grids , 2002, Symposium on Volume Visualization and Graphics, 2002. Proceedings. IEEE / ACM SIGGRAPH.
[17] J. Wilhelms,et al. Octrees for faster isosurface generation , 1992, TOGS.
[18] S. Ouyang,et al. Phong shading by binary interpolation , 1996, Comput. Graph..
[19] Joe Michael Kniss,et al. Interactive Texture-Based Volume Rendering for Large Data Sets , 2001, IEEE Computer Graphics and Applications.
[20] Shiaofen Fang,et al. Image-based transfer function design for data exploration in volume visualization , 1998, Proceedings Visualization '98 (Cat. No.98CB36276).
[21] Martin Kraus,et al. Hardware-accelerated volume and isosurface rendering based on cell-projection , 2000, Proceedings Visualization 2000. VIS 2000 (Cat. No.00CH37145).
[22] David S. Ebert,et al. Designing Effective Transfer Functions for Volume Rendering from Photographic Volumes , 2002, IEEE Trans. Vis. Comput. Graph..
[23] Joe Michael Kniss,et al. Multidimensional Transfer Functions for Interactive Volume Rendering , 2002, IEEE Trans. Vis. Comput. Graph..
[24] Ulrich Neumann,et al. Accelerating Volume Reconstruction With 3D Texture Hardware , 1994 .