Performance analysis of multicast algorithms for mobile satellite communication networks

With the rise of mobile computing and an increasing need for ubiquitous high-speed data connections, Internet-in-the-sky solutions are becoming increasingly viable. To reduce the network overhead of one-to-many transmissions, the multicast protocol has been devised. The implementation of multicast in these low earth orbit (LEO) constellations is a critical component to achieving an omnipresent network environment. This paper examines the system performance associated with two terrestrial-based multicast mobility solutions, distance vector multicast routing protocol (DVMRP) with mobile IP and on demand multicast routing protocol (ODMRP). These protocols are implemented and simulated in a satellite LEO constellation. Results from the simulation trials show the ODMRP protocol provided greater than 99% reliability in packet deliverability, at the cost of more than 8 bits of overhead for every 1 bit of data for multicast groups with multiple sources. In contrast, DVMRP proved robust and scalable, with data-to-overhead ratios increasing logarithmically with membership levels. DVMRP also had less than 70ms of average end-to-end delay, providing stable transmissions at high loading and membership levels.

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