On Surface Approximation Using Developable Surfaces

We introduce a method for approximating a given surface by a developable surface. It will be either aG1surface consisting of pieces of cones or cylinders of revolution or aGrNURBS developable surface. Our algorithm will also deal properly with the problems of reverse engineering and produce robust approximation of given scattered data. The presented technique can be applied in computer aided manufacturing, e.g. in shipbuilding.

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