Concepts and Applications of Human-Dependent Robots

Relational artifacts (human-dependent) should have two aspects of subjective effects: Rorschach and evocative. During interaction, a robot has to anticipate the state (relationship) of the interactive person from the emotional to cognitive level to convey its Rorschach response. Consequently, the robot should behave as an evocative object to indicate the characteristic of animacy, which should accomplished using a potentially interactive architecture to coordinate the Rorschach and evocative effects. In this paper, we present two kinds of relational artifacts — a sociable trash box (STB) and a Talking-Ally.