Some variations on a counterfunctional digital camera
暂无分享,去创建一个
[1] Tom Fleischer. Classic Essays On Photography , 2016 .
[2] C. Edgington. Understanding a Photograph , 2015 .
[3] Eric Paulos,et al. Counterfunctional things: exploring possibilities in designing digital limitations , 2014, Conference on Designing Interactive Systems.
[4] Anthony Dunne,et al. Speculative Everything: Design, Fiction, and Social Dreaming , 2013 .
[5] Jonathan Crary,et al. 24/7: Late Capitalism and the Ends of Sleep , 2013 .
[6] Ellie Harmon,et al. Stories of the Smartphone in everyday discourse: conflict, tension & instability , 2013, CHI.
[7] Phoebe Sengers,et al. Beyond being green: simple living families and ICT , 2013, CHI.
[8] Madeline E. Smith,et al. Limiting, leaving, and (re)lapsing: an exploration of facebook non-use practices and experiences , 2013, CHI.
[9] John Berger,et al. Understanding a Photograph , 2013 .
[10] Abigail Sellen,et al. Photobox: on the design of a slow technology , 2012, DIS '12.
[11] Mika Pantzar,et al. The Dynamics of Social Practice: Everyday Life and how it Changes , 2012 .
[12] James Pierce,et al. Undesigning technology: considering the negation of design by design , 2012, CHI.
[13] Gloria Mark,et al. "A pace not dictated by electrons": an empirical study of work without email , 2012, CHI.
[14] Carl DiSalvo,et al. Adversarial Design , 2012 .
[15] Phoebe Sengers,et al. "I lie to myself that i have freedom in my own schedule": productivity tools and experiences of busyness , 2011, CHI.
[16] M. Six Silberman,et al. When the implication is not to design (technology) , 2011, CHI.
[17] William W. Gaver. Making spaces: how design workbooks work , 2011, CHI.
[18] Phoebe Sengers,et al. What I learned on Change Islands: reflections on IT and pace of life , 2011, INTR.
[19] Richard Harper,et al. Texture: Human Expression in the Age of Communications Overload , 2010 .
[20] Paul Dourish,et al. Beyond the user: use and non-use in HCI , 2009, OZCHI.
[21] Viktor Mayer-Schönberger,et al. Delete: The Virtue of Forgetting in the Digital Age , 2009 .
[22] Allison Woodruff,et al. The heterogeneous home , 2008, UbiComp.
[23] L. Nichols,et al. The Decisive Moment , 2006 .
[24] Flora Smith. The Photographs Not Taken , 2006 .
[25] J. Durlak. The Language of New Media , 2002 .
[26] Johan Redström,et al. Slow Technology – Designing for Reflection , 2001, Personal and Ubiquitous Computing.
[27] Peter Lunenfeld,et al. Snap to grid: a user's guide to digital arts, media, and cultures , 2000 .