Augmented Reality Application for Science Education on Animal Classification

At present, learning media for the introduction of animal classifications based on food types have been applied in education today using books as learning tools. Student learning process is directed at the student's ability to memorize information, the student's brain is forced to remember and hoard various information obtained from the educator. Therefore, based on the issue, an Augmented Reality technology is then proposed to create an interesting real-time 3-dimensional (3D) animation. The animations were built using Blender while the AR development process uses the Vuforia SDK. This application displays animal objects that are classified by type of food such as carnivores, herbivores, and omnivores. These results are then tested on an elementary school students (7–9 years old). The results obtained from 20 respondents explained that this application can help students understand the classification of animal groups by type of food and can be used as an alternative multimedia learning solution about animal classification.