Real-time Realistic Illumination and Shading of Stratiform Clouds
暂无分享,去创建一个
Sylvain Lefebvre | Fabrice Neyret | Antoine Bouthors | S. Lefebvre | Fabrice Neyret | Antoine Bouthors
[1] Steve Marschner,et al. A practical model for subsurface light transport , 2001, SIGGRAPH.
[2] D. Deirmendjian. Electromagnetic scattering on spherical polydispersions , 1969 .
[3] Rene Preusker,et al. Remote sensing of water cloud droplet size distributions using the backscatter glory: a case study , 2004 .
[4] Terry L. Clark,et al. A Study in Cloud Phase Parameterization Using the Gamma Distribution , 1974 .
[5] Geoffrey Y. Gardner,et al. Visual simulation of clouds , 1985, SIGGRAPH.
[6] Kazufumi Kaneda,et al. A simple, efficient method for realistic animation of clouds , 2000, SIGGRAPH.
[7] James T. Kajiya,et al. Ray tracing volume densities , 1984, SIGGRAPH.
[8] Shree K. Nayar,et al. Practical Rendering of Multiple Scattering Effects in Participating Media , 2004, Rendering Techniques.
[9] Per H. Christensen,et al. Efficient simulation of light transport in scenes with participating media using photon maps , 1998, SIGGRAPH.
[10] Anselmo Lastra,et al. Real‐Time Cloud Rendering , 2001, Comput. Graph. Forum.
[11] N. Max. Efficient light propagation for multiple anisotropic volume scattering , 1995 .
[12] Claude Puech,et al. A general two-pass method integrating specular and diffuse reflection , 1989, SIGGRAPH '89.
[13] Matt Pharr,et al. Gpu gems 2: programming techniques for high-performance graphics and general-purpose computation , 2005 .
[14] David A. Goss,et al. Color and Light in Nature , 1997 .
[15] Bertram Walter,et al. Modeling and Rendering of the Atmosphere Using Mie‐Scattering , 1997, Comput. Graph. Forum.
[16] David S. Ebert,et al. Efficient Rendering of Atmospheric Phenomena , 2004, Rendering Techniques.
[17] W. Steen. Absorption and Scattering of Light by Small Particles , 1999 .
[18] D. Deirmendjian. Scattering and Polarization Properties of Water Clouds and Hazes in the Visible and Infrared , 1964 .
[19] James F. Blinn,et al. Light reflection functions for simulation of clouds and dusty surfaces , 1982, SIGGRAPH.
[20] E. Clothiaux,et al. Cloud Droplet Size Distributions in Low-Level Stratiform Clouds , 2000 .
[21] Yoshinori Dobashi,et al. Display of clouds taking into account multiple anisotropic scattering and sky light , 1996, SIGGRAPH.
[22] Jos Stam,et al. Multiple Scattering as a Diffusion Process , 1995, Rendering Techniques.
[23] Fabrice Neyret,et al. Advected textures , 2003, SCA '03.