Optimal illumination for three-image photometric stereo acquisition of surface texture
暂无分享,去创建一个
[1] Gabriel Taubin,et al. Appying Shape from Lighting Variation to Bump Map Capture , 1997, Rendering Techniques.
[2] M. Chantler. Why illuminant direction is fundamental to texture analysis , 2022 .
[3] Hideo Saito,et al. 3D Reconstruction of Skin Surface from Image Sequence , 1998, MVA.
[4] Maria Petrou,et al. Colour photometric stereo: simultaneous reconstruction of local gradient and colour of rough textured surfaces , 2001, Proceedings Eighth IEEE International Conference on Computer Vision. ICCV 2001.
[5] Robert J. Woodham,et al. Photometric method for determining surface orientation from multiple images , 1980 .
[6] Alex Pentland,et al. On the Imaging of Fractal Surfaces , 1988, IEEE Trans. Pattern Anal. Mach. Intell..
[7] Berthold K. P. Horn. Robot vision , 1986, MIT electrical engineering and computer science series.
[8] Per-Åke Johansson,et al. Topography and reflectance analysis of paper surfaces using a photometric stereo method , 2000 .
[9] E. North Coleman,et al. Obtaining 3-dimensional shape of textured and specular surfaces using four-source photometry , 1982, Comput. Graph. Image Process..
[10] C.-C. Jay Kuo,et al. Shape reconstruction from photometric stereo , 1992, Proceedings 1992 IEEE Computer Society Conference on Computer Vision and Pattern Recognition.
[11] James F. Blinn,et al. Simulation of wrinkled surfaces , 1978, SIGGRAPH.