Virtual Bone Surgery Using a Haptic Robot
暂无分享,去创建一个
Mohammadreza Arbabtafti | Ali Nahvi | B Richardson | M Moghaddam | M Mahvash | M. Mahvash | A. Nahvi | M. Arbabtafti | M. Moghaddam | B. Richardson
[1] P. Schmalbrock,et al. Virtual Temporal Bone Dissection: An Interactive Surgical Simulator , 2002, Otolaryngology--head and neck surgery : official journal of American Academy of Otolaryngology-Head and Neck Surgery.
[2] Mohammadreza Arbabtafti,et al. A Physically Realistic Voxel-Based Method for Haptic Simulation of Bone Machining , 2008, EuroHaptics.
[3] John Kenneth Salisbury,et al. Haptic Rendering: Introductory Concepts , 2004, IEEE Computer Graphics and Applications.
[4] Yuan-Shin Lee,et al. Cutting on triangle mesh: local model-based haptic display for dental preparation surgery simulation , 2005, IEEE Transactions on Visualization and Computer Graphics.
[5] Boeing Phantom,et al. Voxel-Based 6-DOF Haptic Rendering Improvements , 2006 .
[6] John Kenneth Salisbury,et al. Visuohaptic simulation of bone surgery for training and evaluation , 2006, IEEE Computer Graphics and Applications.
[7] Aaas News,et al. Book Reviews , 1893, Buffalo Medical and Surgical Journal.
[8] John Kenneth Salisbury,et al. Voxel-Based Haptic Rendering Using Implicit Sphere Trees , 2008, 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems.
[9] Vincent Hayward,et al. High-fidelity haptic synthesis of contact with deformable bodies , 2004, IEEE Computer Graphics and Applications.
[10] N. Seymour. VR to OR: A Review of the Evidence that Virtual Reality Simulation Improves Operating Room Performance , 2008, World Journal of Surgery.
[11] Bui Tuong Phong. Illumination for computer generated pictures , 1975, Commun. ACM.
[12] Laxmikant V. Kalé,et al. A voxel-based parallel collision detection algorithm , 2002, ICS '02.
[13] J. Edward Colgate,et al. Implementation of stiff virtual walls in force-reflecting interfaces , 1993, Proceedings of IEEE Virtual Reality Annual International Symposium.
[14] Hervé Delingette,et al. Soft Tissue Modeling for Surgery Simulation , 2004 .
[15] Syed Haque,et al. A meta-analysis of the training effectiveness of virtual reality surgical simulators , 2006, IEEE Transactions on Information Technology in Biomedicine.
[16] Randy E. Ellis,et al. Numerical Methods for the Force Reflection of Contact , 1997 .
[17] Carme Torras,et al. 3D collision detection: a survey , 2001, Comput. Graph..
[18] Andrea Giachetti,et al. A multiprocessor decoupled system for the simulation of temporal bone surgery , 2002 .
[19] G. Maddern,et al. Surgical Simulation: A Systematic Review , 2006, Annals of surgery.
[20] M H Pope,et al. A study of the bone machining process-orthogonal cutting. , 1974, Journal of biomechanics.
[21] James J. Troy,et al. Six degree-of-freedom haptic rendering using voxel sampling , 1999, SIGGRAPH.
[22] Laehyun Kim,et al. Dental Training System using Multi-modal Interface , 2005 .
[23] P ? ? ? ? ? ? ? % ? ? ? ? , 1991 .
[24] W. Eric L. Grimson,et al. Volumetric object modeling for surgical simulation , 1998, Medical Image Anal..
[25] Eric Acosta,et al. Build-and-Insert: Anatomical Structure Generation for Surgical Simulators , 2004, ISMS.
[26] A. Nahvi,et al. Haptic and visual rendering of virtual bone surgery: A physically realistic voxel-based approach , 2008, 2008 IEEE International Workshop on Haptic Audio visual Environments and Games.
[27] William E. Lorensen,et al. Marching cubes: A high resolution 3D surface construction algorithm , 1987, SIGGRAPH.
[28] Vincent Hayward,et al. High-fidelity passive force-reflecting virtual environments , 2005, IEEE Transactions on Robotics.
[29] G. G. Stokes. "J." , 1890, The New Yale Book of Quotations.
[30] Karl Heinz Höhne,et al. Haptic volume interaction with anatomic models at sub-voxel resolution , 2002, Proceedings 10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. HAPTICS 2002.
[31] Andreas Kolb,et al. Opacity Peeling for Direct Volume Rendering , 2006, Comput. Graph. Forum.
[32] John Dingliana,et al. A Voxel-Based Approach to Approximate Collision Handling , 2005, J. Graph. Tools.
[33] Brian Cabral,et al. Accelerated volume rendering and tomographic reconstruction using texture mapping hardware , 1994, VVS '94.