Drawing Three-Dimensional Objects Based on Virtual Viewpoint Synthesis

In order to obtain all-round information of an object or scene, 3D reconstruction technology used to reconstruct it in the past decades. This technology needs to reconstruct the 3D virtual model of the surface of the object in the computer, so it is necessary to carry out complex modeling processing on the object. Aiming at the complexity of traditional modeling, drawing three-dimensional objects based on virtual viewpoint synthesis is proposed. IBR technology with implicit geometric information mainly used in Depth-Image-Based Rendering (DIBR). The reconstruction of virtual objects is realized by bidirectional mapping, and finally the reproduction of the entire three-dimensional object can be completed by using a small amount of image data.