Quality-Driven Auction-Based Incentive Mechanism for Mobile Crowd Sensing

The recent paradigm of mobile crowd sensing (MCS) enables a broad range of mobile applications. A critical challenge for the paradigm is to incentivize phone users to be workers providing sensing services. While some theoretical incentive mechanisms for general-purpose crowdsourcing have been proposed, it is still an open issue as to how to incorporate the theoretical framework into the practical MCS system. In this paper, we propose an incentive mechanism based on a quality-driven auction (QDA). The mechanism is specifically for the MCS system, where the worker is paid off based on the quality of sensed data instead of working time, as adopted in the literature. We theoretically prove that the mechanism is truthful, individual rational, platform profitable, and social-welfare optimal. Moreover, we incorporate our incentive mechanism into a Wi-Fi fingerprint-based indoor localization system to incentivize the MCS-based fingerprint collection. We present a probabilistic model to evaluate the reliability of the submitted data, which resolves the issue that the ground truth for the data reliability is unavailable. We realize and deploy an indoor localization system to evaluate our proposed incentive mechanism and present extensive experimental results.

[1]  Vincent Conitzer,et al.  Revenue Failures and Collusion in Combinatorial Auctions and Exchanges with VCG Payments , 2004, AMEC.

[2]  Jean C. Walrand,et al.  Incentive mechanisms for smartphone collaboration in data acquisition and distributed computing , 2012, 2012 Proceedings IEEE INFOCOM.

[3]  Emiliano Miluzzo,et al.  A survey of mobile phone sensing , 2010, IEEE Communications Magazine.

[4]  Devavrat Shah,et al.  Efficient crowdsourcing for multi-class labeling , 2013, SIGMETRICS '13.

[5]  Weifeng Chen,et al.  Two Birds With One Stone: Wireless Access Point Deployment for Both Coverage and Localization , 2011, IEEE Transactions on Vehicular Technology.

[6]  Len Bass,et al.  User interface software , 1993 .

[7]  Pravin Varaiya,et al.  RSSI-Fingerprinting-Based Mobile Phone Localization With Route Constraints , 2014, IEEE Transactions on Vehicular Technology.

[8]  Xiang-Yang Li,et al.  OMG: How Much Should I Pay Bob in Truthful Online Mobile Crowdsourced Sensing? , 2013, ArXiv.

[9]  Xi Fang,et al.  Crowdsourcing to smartphones: incentive mechanism design for mobile phone sensing , 2012, Mobicom '12.

[10]  李向阳,et al.  Communicating Is Crowdsourcing: Wi-Fi Indoor Localization with CSI-Based Speed Estimation , 2014 .

[11]  Venkata N. Padmanabhan,et al.  Centaur: locating devices in an office environment , 2012, Mobicom '12.

[12]  Weihua Zhuang,et al.  Nonline-of-sight error mitigation in mobile location , 2005, IEEE Trans. Wirel. Commun..

[13]  Xinbing Wang,et al.  A game approach for multi-channel allocation in multi-hop wireless networks , 2008, MobiHoc '08.

[14]  Srihari Nelakuditi,et al.  SpinLoc: spin once to know your location , 2012, HotMobile '12.

[15]  Wen Hu,et al.  Ear-phone: an end-to-end participatory urban noise mapping system , 2010, IPSN '10.

[16]  Michael S. Bernstein,et al.  Crowds in two seconds: enabling realtime crowd-powered interfaces , 2011, UIST.

[17]  Deborah Estrin,et al.  PEIR, the personal environmental impact report, as a platform for participatory sensing systems research , 2009, MobiSys '09.

[18]  Jiming Chen,et al.  Toward optimal allocation of location dependent tasks in crowdsensing , 2014, IEEE INFOCOM 2014 - IEEE Conference on Computer Communications.

[19]  Xinbing Wang,et al.  MAP: Multiauctioneer Progressive Auction for Dynamic Spectrum Access , 2011, IEEE Transactions on Mobile Computing.

[20]  Jie Yang,et al.  Push the limit of WiFi based localization for smartphones , 2012, Mobicom '12.

[21]  Patrick Minder,et al.  CrowdManager - Combinatorial Allocation and Pricing of Crowdsourcing Tasks with Time Constraints , 2012, EC 2012.

[22]  Yu. G. Smetanin,et al.  A review of cloud computing , 2011, Scientific and Technical Information Processing.

[23]  Wen-Hsiang Tsai,et al.  Vision-Based Autonomous Vehicle Guidance for Indoor Security Patrolling by a SIFT-Based Vehicle-Localization Technique , 2010, IEEE Transactions on Vehicular Technology.

[24]  Anshul Rai,et al.  Zee: zero-effort crowdsourcing for indoor localization , 2012, Mobicom '12.

[25]  Yunhao Liu,et al.  Locating in fingerprint space: wireless indoor localization with little human intervention , 2012, Mobicom '12.