Computing Straight Skeletons and Motorcycle Graphs: Theory and Practice
暂无分享,去创建一个
[1] David Eppstein,et al. Raising roofs, crashing cycles, and playing pool: applications of a data structure for finding pairwise interactions , 1998, SCG '98.
[2] Erik D. Demaine,et al. Hinged Dissection of Polypolyhedra , 2005, WADS.
[3] Sabine Coquillart,et al. 3D Reconstruction of Complex Polyhedral Shapes from Contours using a Simplified Generalized Voronoi Diagram , 1996, Comput. Graph. Forum.
[4] Jorge Urrutia,et al. Galleries, Light Matchings and Visibility Graphs , 1989, WADS.
[5] Martin Held,et al. Approximating a Motorcycle Graph by a Straight Skeleton , 2011, CCCG.
[6] Bernard Chazelle. Triangulating a simple polygon in linear time , 1991, Discret. Comput. Geom..
[7] Kira Vyatkina. Linear Axis for Planar Straight Line Graphs , 2009, CATS.
[8] Bernard Chazelle,et al. Cutting hyperplanes for divide-and-conquer , 1993, Discret. Comput. Geom..
[9] Luc Van Gool,et al. Procedural modeling of buildings , 2006, ACM Trans. Graph..
[10] Martin Held,et al. On the Computational Geometry of Pocket Machining , 1991, Lecture Notes in Computer Science.
[11] Erik D. Demaine,et al. Geometric folding algorithms - linkages, origami, polyhedra , 2007 .
[12] Gábor Lukács,et al. Pocket machining based on contour-parallel tool paths generated by means of proximity maps , 1994, Comput. Aided Des..
[14] Francis Y. L. Chin,et al. Finding the Medial Axis of a Simple Polygon in Linear Time , 1995, ISAAC.
[15] Dinesh Manocha,et al. Fast computation of generalized Voronoi diagrams using graphics hardware , 1999, SIGGRAPH.
[16] Vladlen Koltun. Almost tight upper bounds for lower envelopes in higher dimensions , 1993, Proceedings of 1993 IEEE 34th Annual Foundations of Computer Science.
[17] Martin Held,et al. Author's Personal Copy Computer-aided Design Topology-oriented Incremental Computation of Voronoi Diagrams of Circular Arcs and Straight-line Segments , 2022 .
[18] Remco C. Veltkamp,et al. A Straight Skeleton Approximating the Medial Axis , 2004, ESA.
[19] Martin Held,et al. Motorcycle graphs: Stochastic properties motivate an efficient yet simple implementation , 2011, JEAL.
[20] Andrew M. Day,et al. Automatically generating large urban environments based on the footprint data of buildings , 2003, SM '03.
[21] Sariel Har-Peled,et al. Constructing Planar Cuttings in Theory and Practice , 2000, SIAM J. Comput..
[22] Rolf Klein,et al. Concrete and Abstract Voronoi Diagrams , 1990, Lecture Notes in Computer Science.
[23] Rolf Klein,et al. Abstract Voronoi diagrams revisited , 2009, Comput. Geom..
[24] Chee-Keng Yap,et al. AnO(n logn) algorithm for the voronoi diagram of a set of simple curve segments , 1987, Discret. Comput. Geom..
[25] Bettina Speckmann,et al. Shooting Permanent Rays among Disjoint Polygons in the Plane , 2012, SIAM J. Comput..
[26] David Eppstein,et al. Motorcycle Graphs: Canonical Quad Mesh Partitioning , 2008, Comput. Graph. Forum.
[27] L. Kucera,et al. Randomized incremental construction of abstract Voronoi diagrams , 1993 .
[28] Martin Held,et al. Computing straight skeletons of planar straight-line graphs based on motorcycle graphs , 2010, CCCG.
[29] Antoine Vigneron,et al. Motorcycle Graphs and Straight Skeletons , 2002, SODA '02.
[30] Martin Held,et al. Theoretical and practical results on straight skeletons of planar straight-line graphs , 2011, SoCG '11.
[31] Kira Vyatkina. On the Structure of Straight Skeletons , 2008, 2008 International Conference on Computational Sciences and Its Applications.
[32] Sven Havemann,et al. Generative mesh modeling , 2005 .
[33] Joseph S. B. Mitchell,et al. Folding flat silhouettes and wrapping polyhedral packages: new results in computational origami , 1999, SCG '99.
[34] Erik D. Demaine,et al. Folding and Cutting Paper , 1998, JCDCG.
[35] Martin Held,et al. VRONI: An engineering approach to the reliable and efficient computation of Voronoi diagrams of points and line segments , 2001, Comput. Geom..
[36] H. James Hoover,et al. Limits to parallel computation , 1995 .
[37] Fernando Cacciola. A CGAL implementation of the Straight Skeleton of a Simple 2D Polygon with Holes , 2004 .
[38] Remco C. Veltkamp,et al. Straight line skeleton in linear time, topologically equivalent to the medial axis , 2004 .
[39] Asish Mukhopadhyay,et al. Computing the straight skeleton of a monotone polygon in O(n log n) time , 2010, CCCG.
[40] Martin Held,et al. A smooth spiral tool path for high speed machining of 2D pockets , 2009, Comput. Aided Des..
[41] Chee-Keng Yap,et al. Robust Geometric Computation , 2016, Encyclopedia of Algorithms.
[42] Mirela Tanase-Avatavului,et al. Shape decomposition and retrieval , 2005 .
[43] Martin Held,et al. On Computing Voronoi Diagrams of Convex Polyhedra by Means of Wavefront Propagation , 1994, CCCG.
[44] David Eppstein,et al. Fast hierarchical clustering and other applications of dynamic closest pairs , 1999, SODA '98.
[45] Leonidas J. Guibas,et al. Ray Shooting in Polygons Using Geodesic Triangulations , 1991, ICALP.
[46] Sang C. Park,et al. Mitered offset for profile machining , 2003, Comput. Aided Des..
[47] Peter Wonka,et al. Interactive architectural modeling with procedural extrusions , 2011, TOGS.