A design for the ICARUS architecture

We describe our designs for ICARUS, an integrated architecture for controlling an intelligent agent in a complex physical environment. By navigating between locations and manipulating other objects, the agent influences the world and achieves its goals. The architecture includes components for perceiving the environment, for generating plans to solve problems, and for executing the plans generated. A fourth component manages the agent's long-term memory. Our assessment of the design suggests that it is general, versatile, scales well to larger problems, and is consistent with a variety of psychological results.

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