An augmented virtuality simulator with an intuitive interface : concept, design and implementation
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This paper describes the design and implementation of a simulator in which users can move untethered in a mixed reality where the boundary between real and virtual objects is minimal. A wide field of view, inexpensive, custom-built video see-through head-mounted display is used in combination with wireless image transfers, natural position displacement and software chroma keying. The result is a simulator that facilitates a high grade of presence with a user interface that allows a high degree of mobility.