Hardware‐Accelerated Rendering of Photo Hulls
暂无分享,去创建一个
[1] Benjamin Lok,et al. Online model reconstruction for interactive virtual environments , 2001, I3D '01.
[2] Richard Szeliski,et al. Rapid octree construction from image sequences , 1993 .
[3] Darius Burschka,et al. Advances in Computational Stereo , 2003, IEEE Trans. Pattern Anal. Mach. Intell..
[4] Ramesh C. Jain,et al. Reality modeling and visualization from multiple video sequences , 1996, IEEE Computer Graphics and Applications.
[5] Jitendra Malik,et al. Modeling and Rendering Architecture from Photographs: A hybrid geometry- and image-based approach , 1996, SIGGRAPH.
[6] Bruce G. Baumgart,et al. Geometric modeling for computer vision. , 1974 .
[7] C. Dyer. Volumetric Scene Reconstruction from Multiple Views , 2001 .
[8] Ruigang Yang,et al. Real‐Time Consensus‐Based Scene Reconstruction Using Commodity Graphics Hardware † , 2003, Comput. Graph. Forum.
[9] Peter Eisert,et al. Multi-hypothesis, volumetric reconstruction of 3-D objects from multiple calibrated camera views , 1999, 1999 IEEE International Conference on Acoustics, Speech, and Signal Processing. Proceedings. ICASSP99 (Cat. No.99CH36258).
[10] Thomas Malzbender,et al. Generalized Voxel Coloring , 1999, Workshop on Vision Algorithms.
[11] Pierre Poulin,et al. Interactive Point-based Modeling of Complex Objects from Images , 2003, Graphics Interface.
[12] Wojciech Matusik,et al. Polyhedral Visual Hulls for Real-Time Rendering , 2001, Rendering Techniques.
[13] Steven M. Seitz,et al. Photorealistic Scene Reconstruction by Voxel Coloring , 1997, International Journal of Computer Vision.
[14] Ronald W. Schafer,et al. Image-based photo hulls for fast and photo-realistic new view synthesis , 2003, Real Time Imaging.
[15] Ramesh Raskar,et al. Image-based visual hulls , 2000, SIGGRAPH.
[16] Ruigang Yang,et al. Multi-resolution real-time stereo on commodity graphics hardware , 2003, 2003 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2003. Proceedings..
[17] Nader Bagherzadeh,et al. Hardware Accelerated Voxel Carving , 2002 .
[18] Paul Debevec,et al. Modeling and Rendering Architecture from Photographs , 1996, SIGGRAPH 1996.
[19] Takashi Matsuyama,et al. Generation, visualization, and editing of 3D video , 2002, Proceedings. First International Symposium on 3D Data Processing Visualization and Transmission.
[20] Hans-Peter Seidel,et al. Hardware-Accelerated Visual Hull Reconstruction and Rendering , 2003, Graphics Interface.
[21] Michael Potmesil. Generating octree models of 3D objects from their silhouettes in a sequence of images , 1987, Comput. Vis. Graph. Image Process..
[22] A. Laurentini,et al. The Visual Hull Concept for Silhouette-Based Image Understanding , 1994, IEEE Trans. Pattern Anal. Mach. Intell..
[23] Kiriakos N. Kutulakos,et al. A Theory of Shape by Space Carving , 2000, International Journal of Computer Vision.