Beyond-Visual-Range Tactical Game Strategy for Multiple UAVs
暂无分享,去创建一个
[1] Kai Virtanen,et al. Modeling Air Combat by a Moving Horizon Influence Diagram Game , 2006 .
[2] G. H. Burgin,et al. Rule-Based Air Combat Simulation , 1988 .
[3] David Hyunchul Shim,et al. An autonomous aerial combat framework for two-on-two engagements based on basic fighter maneuvers , 2018 .
[4] Michael Lewis,et al. Game theory for automated maneuvering during air-to-air combat , 1990 .
[5] Min-Jea Tahk,et al. Differential Game Based Air Combat Maneuver Generation Using Scoring Function Matrix , 2016 .
[6] Gao Shenyu. Research on Expert System and Decision Support System for Multiple Air Combat Tactical Maneuvering , 1999 .
[7] Han-Lim Choi,et al. Tactics games for multiple UCAVs within-visual-range air combat , 2018 .
[8] Wu Qingxian. Application of Multistage Influence Diagram in Maneuver Decision-Making of UCAV Cooperative Combat , 2010 .
[9] Byung-Yoon Lee,et al. ONE-VERSUS-ONE AIRTO-AIR COMBAT MANEUVER GENERATION BASED ON DIFFERENTIAL GAME , 2016 .
[10] Xiang Jinwu. New Threat Assessment Non-Parameter Model in Beyond-Visual-Range Air Combat , 2006 .
[11] Kelly Cohen,et al. Fuzzy Logic Based Intelligent Agents for Unmanned Combat Aerial Vehicle Control , 2015 .
[12] Kelly Cohen,et al. Genetic Fuzzy based Artificial Intelligence for Unmanned Combat Aerial Vehicle Control in Simulated Air Combat Missions , 2016 .