Game-theoretic homological sensor resource management for SSA
暂无分享,去创建一个
We present a game-theoretic approach to Level 2/3/4 fusion for the purpose of Space Situational Awareness (SSA) along with prototypical SW implementation of this approach to demonstrate its effectiveness for possible future space operations. Our approach is based upon innovative techniques that we are developing to solve dynamic games and Nperson cooperative/non-cooperative games, as well as a new emerging homological sensing algorithms which we apply to control disparate network of space sensors in order to gain better SSA.
[1] J. Nash. NON-COOPERATIVE GAMES , 1951, Classics in Game Theory.