Rendering multi-party mobile augmented reality from edge
暂无分享,去创建一个
Lei Zhang | Ryan Shea | Jiangchuan Liu | Miao Zhang | Andy Sun | Jiangchuan Liu | R. Shea | Andy Sun | Miao Zhang | Lei Zhang
[1] Rajesh Krishna Balan,et al. DeepMon: Mobile GPU-based Deep Learning Framework for Continuous Vision Applications , 2017, MobiSys.
[2] Luigi Grippo,et al. On the convergence of the block nonlinear Gauss-Seidel method under convex constraints , 2000, Oper. Res. Lett..
[3] Justin Manweiler,et al. Low Bandwidth Offload for Mobile AR , 2016, CoNEXT.
[4] Raymond Hemmecke,et al. Nonlinear Integer Programming , 2009, 50 Years of Integer Programming.
[5] Pan Hui,et al. Mobile Augmented Reality Survey: From Where We Are to Where We Go , 2017, IEEE Access.
[6] Mahadev Satyanarayanan,et al. An empirical study of latency in an emerging class of edge computing applications for wearable cognitive assistance , 2017, SEC.
[7] Chao Cai,et al. Location-Based Augmented Reality With Pervasive Smartphone Sensors: Inside and Beyond Pokemon Go! , 2017, IEEE Access.
[8] Ramesh Govindan,et al. AVR: Augmented Vehicular Reality , 2018, MobiSys.
[9] Ying Gao,et al. Quantifying the Impact of Edge Computing on Mobile Applications , 2016, APSys.
[10] Gustavo de Veciana,et al. Rate Adaptation and Admission Control for Video Transmission With Subjective Quality Constraints , 2013, IEEE Journal of Selected Topics in Signal Processing.
[11] Pan Hui,et al. Hyperion: A Wearable Augmented Reality System for Text Extraction and Manipulation in the Air , 2017, MMSys.
[12] Max Mühlhäuser,et al. Service Entity Placement for Social Virtual Reality Applications in Edge Computing , 2018, IEEE INFOCOM 2018 - IEEE Conference on Computer Communications.