Videogames to Promote Physical Activity in Older Adults with Schizophrenia.

Older adults with schizophrenia need physical activity interventions to improve their physical health. The purpose of this report is to describe the preliminary acceptability of a videogame-based physical activity program using the Kinect™ for Xbox 360 game system (Microsoft, Redmond, WA) in older adults with schizophrenia.

[1]  T. Manini,et al.  Physical activity and maintaining physical function in older adults , 2008, British Journal of Sports Medicine.

[2]  M. White,et al.  Predictors of physical functioning among adults with severe mental illness. , 2006, Psychiatric services.

[3]  Jih-Hsuan Lin,et al.  Using Active Video Games for Physical Activity Promotion , 2013, Health education & behavior : the official publication of the Society for Public Health Education.

[4]  Y. Wu,et al.  Effect of exercise on physical function, daily living activities, and quality of life in the frail older adults: a meta-analysis. , 2012, Archives of physical medicine and rehabilitation.

[5]  Xitao Fan,et al.  Criterion-related validity of the Borg ratings of perceived exertion scale in healthy individuals: a meta-analysis , 2002, Journal of sports sciences.

[6]  G. Borg Psychophysical bases of perceived exertion. , 1982, Medicine and science in sports and exercise.

[7]  Judy Mastick,et al.  Feasibility of adapting a classroom balance training program to a video game platform for people with Parkinson's disease. , 2013, Telemedicine journal and e-health : the official journal of the American Telemedicine Association.

[8]  D. Jeste,et al.  "We're not just sitting on the periphery": a staff perspective of physical activity in older adults with schizophrenia. , 2013, The Gerontologist.

[9]  A. Kilbourne,et al.  General-medical conditions in older patients with serious mental illness. , 2005, The American journal of geriatric psychiatry : official journal of the American Association for Geriatric Psychiatry.

[10]  Barbara Chamberlin,et al.  The Power of Play: Innovations in Getting Active Summit 2011 A Science Panel Proceedings Report From the American Heart Association , 2011, Circulation.

[11]  Jerson Laks,et al.  Exercise and Mental Health: Many Reasons to Move , 2009, Neuropsychobiology.