Positioning Participant Engagement in Participatory Design
暂无分享,去创建一个
[1] Symeon Retalis,et al. Enhancing primary school children collaborative learning experiences in maths via a 3D virtual environment , 2012, Education and Information Technologies.
[2] David Zyngier,et al. (Re)conceptualising Student Engagement: Doing Education Not Doing Time. , 2008 .
[3] Mamello Thinyane,et al. Critical participatory design: reflections on engagement and empowerment in a case of a community based organization , 2018, PDC.
[4] Jacques M. B. Terken,et al. Engaging users in the early phases of the design process: attitudes, concerns and challenges from industrial practice , 2011, DPPI.
[5] Kim Halskov,et al. Participation as a matter of concern in participatory design , 2015 .
[6] Vincenzo D'Andrea,et al. Subversive participatory design: reflections on a case study , 2016, PDC.
[7] Mounia Lalmas,et al. Models of user engagement , 2012, UMAP.
[8] Francesco Zurlo,et al. Designing Pilot Projects as Boundary Objects: A Brazilian Case Study in the Promotion of Sustainable Design , 2015 .
[9] Lauri Malmi,et al. Exploring the role of visualization and engagement in computer science education , 2003, ACM SIGCSE Bull..
[10] William L. Porter,et al. Excellence By Design: Transforming Workplace and Work Practice , 1998 .
[11] Andrew Hargadon,et al. The pleasure principle: immersion, engagement, flow , 2000, HYPERTEXT '00.
[12] Jennifer A. Fredricks,et al. School Engagement: Potential of the Concept, State of the Evidence , 2004 .
[13] Guy Schofield. Time Telescope: Encouraging Engagement with Heritage through Participatory Design , 2014 .
[14] Eric Horvitz,et al. Models for Multiparty Engagement in Open-World Dialog , 2009, SIGDIAL Conference.
[15] Anne Marie Piper,et al. Deconstructing Community-Based Collaborative Design , 2019, Proc. ACM Hum. Comput. Interact..
[16] Elizabeth F. Churchill. Enticing engagement , 2010, INTR.
[17] Anne Marie Piper,et al. Engaging Low-Income African American Older Adults in Health Discussions through Community-based Design Workshops , 2019, CHI.
[18] Tone Bratteteig,et al. Unpacking the Notion of Participation in Participatory Design , 2016, Computer Supported Cooperative Work (CSCW).
[19] Iris Soute,et al. Increasing Engagement in Workshops: Designing a Toolkit Using Lean Design Thinking , 2015, MIDI '15.
[20] Verona Leendertz,et al. Hypercontextualized Learning Games , 2013 .
[21] Yngve Sundblad,et al. UTOPIA: Participatory Design from Scandinavia to the World , 2010, History of Nordic Computing.
[22] E. Toms,et al. What is user engagement? A conceptual framework for defining user engagement with technology , 2008, J. Assoc. Inf. Sci. Technol..
[23] Elizabeth B.-N. Sanders,et al. A framework for organizing the tools and techniques of participatory design , 2010, PDC '10.
[24] Kim Halskov,et al. The diversity of participatory design research practice at PDC 2002-2012 , 2015, Int. J. Hum. Comput. Stud..
[25] Candace L. Sidner,et al. Where to look: a study of human-robot engagement , 2004, IUI '04.
[26] Stephen Lindsay,et al. Engaging older people using participatory design , 2012, CHI.
[27] Sangwon Lee,et al. Developing a Model for Continuous User Engagement in Social Media , 2016, IMCOM.
[28] Richard Buchanan,et al. Design Research and the New Learning , 2001, Design Issues.
[29] Rosella Gennari,et al. Children's emotions and quality of products in participatory game design , 2017, Int. J. Hum. Comput. Stud..
[30] Wendy McColskey,et al. The Measurement of Student Engagement: A Comparative Analysis of Various Methods and Student Self-report Instruments , 2012 .
[31] Marianne Kinnula,et al. Empowering children through design and making: towards protagonist role adoption , 2018, PDC.
[32] Brenda Laurel,et al. Computers as theatre , 1991 .
[33] Ole Iversen,et al. You are the real experts!: Studying teenagers' motivation in participatory design , 2013, IDC.
[34] B. Joon Kim,et al. A logistic multilevel model for civic engagement and community group impact in the digital age , 2012, ICEGOV.
[35] Caroline Hummels,et al. Engage me, do!: engagement catalysers to ignite a (design) conversation , 2013, DPPI.
[36] Selma Sabanovic,et al. Engaging Older Adults with Depression as Co-Designers of Assistive In-Home Robots , 2018, PervasiveHealth.
[37] A. Moreira,et al. Gamification Approaches to the Early Stage of Innovation , 2018, Creativity and Innovation Management.
[38] Eva Brandt,et al. Designing exploratory design games: a framework for participation in Participatory Design? , 2006, PDC '06.
[39] James M. Boyle,et al. Engagement in digital entertainment games: A systematic review , 2012, Comput. Hum. Behav..
[40] Gierad Laput,et al. StoryCubes: connecting elders in independent living through storytelling , 2012, CHI Extended Abstracts.
[41] Mariesa Nicholas,et al. Using participatory design methods to engage the uninterested , 2012, PDC '12.
[42] Timothy W. Bickmore,et al. MAINTAINING ENGAGEMENT IN LONG-TERM INTERVENTIONS WITH RELATIONAL AGENTS , 2010, Appl. Artif. Intell..
[43] Tuuli Mattelmäki,et al. Design games in codesign: as a tool, a mindset and a structure , 2014 .
[44] Philip H. Mirvis. Flow: The Psychology of Optimal Experience , 1991 .
[45] Tom McKlin,et al. Trajectories of Physical Engagement and Expression in a Co-Creative Museum Installation , 2019, Creativity & Cognition.
[46] Gavin J. Doherty,et al. Engagement in HCI , 2018, ACM Comput. Surv..
[47] Guy Peter Schofield. Time telescope: engagement with heritage through participatory design , 2014, Conference on Designing Interactive Systems.