Human Interface and the Management of Information: Applications and Services

Collaborative problem solving (CPS) is an important skill for 21stcentury workplaces. We examined the effects of two collaborative modes (learner-on-computer agent mode and learner-on-learner mode) on the CPS performance of 64 college students (28 women, 36 men; age range = 18–22 yr., M = 20.1, SD = 1.2). Participants’ CPS performance scores in the learneron-computer agent mode were significantly higher than those in the learner-onlearner mode. The optimal mode for teaching CPS skills, the practical implica‐ tions of using a CPS system, and the limitations of this study are also discussed.

[1]  G. Kaufmann The Effect of Mood On Creativity in the Innovative Process , 2003 .

[2]  R. Shankar,et al.  ANALYSIS OF INTERACTIONS AMONG THE BARRIERS OF REVERSE LOGISTICS , 2005 .

[3]  R. Shankar,et al.  An interpretive structural modeling of knowledge management in engineering industries , 2003 .

[4]  Harish Sujan,et al.  The influence of mood on categorization: A cognitive flexibility interpretation. , 1990 .

[5]  Xiao Zhang,et al.  SensePlace2: GeoTwitter analytics support for situational awareness , 2011, 2011 IEEE Conference on Visual Analytics Science and Technology (VAST).

[6]  J. Russell A circumplex model of affect. , 1980 .

[7]  E. Pronin,et al.  Thought Speed, Mood, and the Experience of Mental Motion , 2008, Perspectives on psychological science : a journal of the Association for Psychological Science.

[8]  Thomas Ludwig,et al.  Improving User Interfaces for a Request Tracking System: Best Practical RT , 2016, HCI.

[9]  Stephen L. Vargo,et al.  Evolving to a New Dominant Logic for Marketing , 2004 .

[10]  Rui Chen,et al.  Coordination in emergency response management , 2008, CACM.

[11]  J. Guilford,et al.  The nature of human intelligence. , 1968 .

[12]  Andrew P. Sage,et al.  On the use of interpretive structural modeling for worth assessment , 1975 .

[13]  E. Schellenberg,et al.  Feelings and Perceptions of Happiness and Sadness Induced by Music: Similarities, Differences, and Mixed Emotions , 2010 .

[14]  M. Holbrook,et al.  Effects of Tempo and Situational Arousal on the Listener's Perceptual and Affective Responses to Music , 1990 .

[15]  R. McKenna Real-time marketing , 1999 .

[16]  Shinobu Naga,et al.  Positive musical effects on two types of negative stressful conditions , 2007 .

[17]  Teresa M. Amabile,et al.  Creativity In Context: Update To The Social Psychology Of Creativity , 1996 .

[18]  J. M. Carroll,et al.  On the bipolarity of positive and negative affect. , 1999, Psychological bulletin.

[19]  Juho Hamari,et al.  Does Gamification Work? -- A Literature Review of Empirical Studies on Gamification , 2014, 2014 47th Hawaii International Conference on System Sciences.

[20]  S. Vosburg The Effects of Positive and Negative Mood on Divergent-Thinking Performance , 1998 .

[21]  N. Schwarz Feelings as information: Informational and motivational functions of affective states. , 1990 .

[22]  John S. Gero,et al.  Drawings and the design process , 1998 .

[23]  R. Sternberg Handbook of Creativity: Subject Index , 1998 .

[24]  Andrea Abele-Brehm,et al.  Positive and negative mood influences on creativity: Evidence for asymmetrical effects. , 1992 .

[25]  Gregory D. Webster,et al.  Emotional Responses to Music: Interactive Effects of Mode, Texture, and Tempo , 2005 .

[26]  Takatoshi Ishii,et al.  Learning State Model for Value Co-Creative Education Services , 2015, HCI.

[27]  Tonette S. Rocco,et al.  Taking the Next Step: Mixed Methods Taking the Next Step: Mixed Methods Research in Organizational Systems Research in Organizational Systems , 2003 .

[28]  J. Westerink,et al.  Emotional and psychophysiological responses to tempo, mode, and percussiveness , 2011 .

[29]  D. Hocevar,et al.  A Taxonomy and Critique of Measurements Used in the Study of Creativity , 1989 .