The Avoidance of Visual Discomfort and Basic Rules for Producing “Good 3D” Pictures
暂无分享,去创建一个
[1] Yoav Y. Schechner,et al. Depth from Defocus vs. Stereo: How Different Really Are They? , 2004, International Journal of Computer Vision.
[2] Martin S Banks,et al. Focus information is used to interpret binocular images. , 2010, Journal of vision.
[3] Mtm Marc Lambooij,et al. Visual Discomfort and Visual Fatigue of Stereoscopic Displays: A Review , 2009 .
[4] James F. O'Brien,et al. Using blur to affect perceived distance and size , 2010, TOGS.
[5] Gabriel Taubin,et al. Stereoscopic Cinema , 2015, Image and Geometry Processing for 3-D Cinematography.
[6] Peter Kauff,et al. Three-Dimensional Video Postproduction and Processing , 2011, Proceedings of the IEEE.