3D surface reconstruction of objects by using stereoscopic viewing
暂无分享,去创建一个
[1] Gabriel Taubin,et al. The ball-pivoting algorithm for surface reconstruction , 1999, IEEE Transactions on Visualization and Computer Graphics.
[2] Marching Triangle Polygonization for Efficient Surface Reconstruction from Its Distance Transform , 2009, DGCI.
[3] Adrian Hilton,et al. Marching triangles: range image fusion for complex object modelling , 1996, Proceedings of 3rd IEEE International Conference on Image Processing.
[4] Leonidas J. Guibas,et al. Primitives for the manipulation of general subdivisions and the computation of Voronoi diagrams , 1983, STOC.
[5] Kurtulus Kullu,et al. Development of an optical 3D scanner based on structured light , 2010 .
[6] Mark de Berg,et al. Computational geometry: algorithms and applications , 1997 .
[7] Steven Fortune,et al. Voronoi Diagrams and Delaunay Triangulations , 2004, Handbook of Discrete and Computational Geometry, 2nd Ed..
[8] William E. Lorensen,et al. Marching cubes: A high resolution 3D surface construction algorithm , 1987, SIGGRAPH.