Motion signal processing

Techniques from the image and signal processing domain can be successfully applied to designing, modifying, and adapting animated motion. For this purpose, we introduce multiresolution motion filtering, multitarget motion interpolation with dynamic timewarping, waveshaping and motion displacement mapping. The techniques are well-suited for reuse and adaptation of existing motion data such as joint angles, joint coordinates or higher level motion parameters of articulated figures with many degrees of freedom. Existing motions can be modified and combined interactively and at a higher level of abstraction than conventional systems support. This general approach is thus complementary to keyframing, motion capture, and procedural animation.

[1]  Henry Fuchs,et al.  Optimal surface reconstruction from planar contours , 1977, SIGGRAPH.

[2]  Marc Le Brun,et al.  Digital Waveshaping Synthesis , 1979 .

[3]  Edward H. Adelson,et al.  A multiresolution spline with application to image mosaics , 1983, TOGS.

[4]  Richard H. Bartels,et al.  Interpolating splines with local tension, continuity, and bias control , 1984, SIGGRAPH.

[5]  King-Sun Fu,et al.  Handbook of pattern recognition and image processing , 1986 .

[6]  R. DeMori,et al.  Handbook of pattern recognition and image processing , 1986 .

[7]  David Zeltzer,et al.  Towards an integrated view of 3-D computer animation , 1986 .

[8]  J Wilhelms,et al.  Virya—a motion control editor for kinematic and dynamic animation , 1986 .

[9]  Michael F. Cohen,et al.  Controlling dynamic simulation with kinematic constraints , 1987, SIGGRAPH.

[10]  Andrew P. Witkin,et al.  Spacetime constraints , 1988, SIGGRAPH.

[11]  Lewis E. Hitchner,et al.  The multiresolution dissolve , 1988 .

[12]  Peter Litwinowicz,et al.  Inkwell: A 2-D animation system , 1991, SIGGRAPH.

[13]  Norman I. Badler,et al.  Interactive behaviors for bipedal articulated figures , 1991, SIGGRAPH.

[14]  Munetoshi Unuma,et al.  Generation of Human Motion with Emotion , 1991 .

[15]  Michael F. Cohen,et al.  Interactive spacetime control for animation , 1992, SIGGRAPH.

[16]  Thomas W. Sederberg,et al.  A physically based approach to 2–D shape blending , 1992, SIGGRAPH.

[17]  Michael Kass,et al.  CONDOR: constraint-based dataflow , 1992, SIGGRAPH.

[18]  Frank Biocca,et al.  A Survey of Position Trackers , 1992, Presence: Teleoperators & Virtual Environments.

[19]  Charles K. Chui,et al.  An Introduction to Wavelets , 1992 .

[20]  Shang Guo,et al.  Controlling Movement Using Parametric Frame Space Interpolation , 1993 .

[21]  Thecla Schiphorst,et al.  Desktop animation of multiple human figures , 1993, IEEE Computer Graphics and Applications.

[22]  Armin Bruderlin,et al.  Interactive animation of personalized human locomotion , 1993 .

[23]  Zicheng Liu,et al.  Hierarchical spacetime control , 1994, SIGGRAPH.

[24]  Mark Steedman,et al.  Animated conversation: rule-based generation of facial expression, gesture & spoken intonation for multiple conversational agents , 1994, SIGGRAPH.

[25]  Marc Berthod,et al.  Subpixel contour matching using continuous dynamic programming , 1994, 1994 Proceedings of IEEE Conference on Computer Vision and Pattern Recognition.

[26]  John Rasure,et al.  The Khoros Application Development Environment , 1994 .

[27]  Jean-Claude Latombe,et al.  Planning motions with intentions , 1994, SIGGRAPH.

[28]  Demetri Terzopoulos,et al.  Piecewise descriptions of implicit surfaces and solids , 1994 .