Learning behavior in an experimental matching pennies game
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Two groups containing 10 pairs of players each playing a finitely repeated matching pennies game were varied in terms of the information available to any player about past choices and payoffs of its opponent. The data reveals that presentation of such information does have a significant effect on the nature of play. For subjects without information about opponents′ moves, there is evidence in favor of the hypothesis that past experience with different choices in the past affect current strategy. For fully informed subjects, on the other hand, choices are considerably closer to i.i.d. play. Journal of Economic Literature Classification Numbers: C72, C92.