Towards Systematic Analysis of Cybersickness in High Motion Omnidirectional Video

Simulator sickness and visual discomfort are known undesired effects of immersive media systems. In this paper, we propose a methodology to systematically evaluate the effect of camera motion in cybersickness for omnidirectional video contents. By simulating camera motion, we have isolated its effect from other content factors, showing that sickness depends on the motion pattern amplitude and frequency. We have also found that discomfort can be mitigated by introducing fixed-position visual anchors. This could help in the prevention of cybersickness on sensitive users.

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