Global illumination models for volume rendering
暂无分享,去创建一个
[1] Arie E. Kaufman,et al. Volumetric ray tracing , 1994, VVS '94.
[2] Christian Bouville,et al. Developments in Ray-Tracing , 1988, Advances in Computer Graphics.
[3] James F. Blinn,et al. Texture and reflection in computer generated images , 1976, CACM.
[4] Pat Hanrahan,et al. Volume Rendering , 2020, Definitions.
[5] Arie E. Kaufman,et al. Discrete ray tracing , 1992, IEEE Computer Graphics and Applications.
[6] Bernard Gibaud,et al. 3-D Representation Of Anatomic Structures From CT Examinations , 1986, Other Conferences.
[7] Gary S. Watkins,et al. A real time visible surface algorithm , 1970 .
[8] M W Vannier,et al. Three-dimensional magnetic resonance imaging of congenital heart disease. , 1988, Radiographics : a review publication of the Radiological Society of North America, Inc.
[9] Arie E. Kaufman,et al. Virtual input devices for 3D systems , 1993, Proceedings Visualization '93.
[10] Pat Hanrahan,et al. Illumination from curved reflectors , 1992, SIGGRAPH.
[11] Arie E. Kaufman,et al. Volume-sampled 3D modeling , 1994, IEEE Computer Graphics and Applications.
[12] J. Challinger,et al. Parallel volume rendering for curvilinear volumes , 1992, Proceedings Scalable High Performance Computing Conference SHPCC-92..
[13] Donald S. Fussell,et al. Illumination networks: fast realistic rendering with general reflectance functions , 1989, SIGGRAPH '89.
[14] Christophe Schlick,et al. A Progressive Ray-Tracing-based Radiosity with General Reflectance Functions , 1992 .
[15] Takayuki Tanaka,et al. ARTS: Accelerated Ray-Tracing System , 1986, IEEE Computer Graphics and Applications.
[16] William L. Hibbard,et al. Visualizing large data sets in the earth sciences , 1989, Computer.
[17] W. Jack Bouknight,et al. An algorithm for producing half-tone computer graphics presentations with shadows and movable light sources , 1899, AFIPS '70 (Spring).
[18] C. N. Liu,et al. Interactive visualization of 3D seismic data: a volumetric method , 1988, IEEE Computer Graphics and Applications.
[19] Heang K. Tuy,et al. Direct 2-D display of 3-D objects , 1984, IEEE Computer Graphics and Applications.
[20] W. Jack Bouknight,et al. A procedure for generation of three-dimensional half-toned computer graphics presentations , 1970, CACM.
[21] P. Hanrahan,et al. A Rapid Hierarchical Radiosity Algorithm for Unoccluded Environments , 1992 .
[22] Marc Levoy,et al. Volume rendering in radiation treatment planning , 1990, [1990] Proceedings of the First Conference on Visualization in Biomedical Computing.
[23] Michael W. Vannier,et al. Three dimensional computer graphics for craniofacial surgical planning and evaluation , 1983, SIGGRAPH.
[24] David A. Santek,et al. 4-D Techniques For Evaluation Of Atmospheric Model Forecasts , 1988, Other Conferences.
[25] Arie E. Kaufman,et al. Visualizing nerve cells , 1994, IEEE Computer Graphics and Applications.
[26] Don Speray,et al. Volume probes: interactive data exploration on arbitrary grids , 1990, SIGGRAPH 1990.
[27] W. Lorensen,et al. Two algorithms for the three-dimensional reconstruction of tomograms. , 1988, Medical physics.
[28] Andrew S. Glassner,et al. Space subdivision for fast ray tracing , 1984, IEEE Computer Graphics and Applications.
[29] Scott D. Roth,et al. Ray casting for modeling solids , 1982, Comput. Graph. Image Process..
[30] Judy Challinger,et al. Direct volume rendering of curvilinear volumes , 1990, SIGGRAPH 1990.
[31] R. Nagel,et al. 3-D Visual simulation , 1971 .
[32] Solomon Eyal Shimony,et al. 3D scan-conversion algorithms for voxel-based graphics , 1987, I3D '86.
[33] Nelson L. Max,et al. Radiosity algorithms using higher order finite element methods , 1993, SIGGRAPH.
[34] Arthur Appel,et al. Some techniques for shading machine renderings of solids , 1968, AFIPS Spring Joint Computing Conference.
[35] Stephen Mann,et al. Making radiosity usable: automatic preprocessing and meshing techniques for the generation of accurate radiosity solutions , 1991, SIGGRAPH.
[36] Andrew S. Glassner,et al. An introduction to ray tracing , 1989 .
[37] Peter Shirley,et al. Physically based lighting calculations for computer graphics , 1991 .
[38] Holly E. Rushmeier,et al. A progressive multi-pass method for global illumination , 1991, SIGGRAPH.
[39] Paolo Sabella,et al. A rendering algorithm for visualizing 3D scalar fields , 1988, SIGGRAPH.
[40] John Amanatides,et al. Ray tracing with cones , 1984, SIGGRAPH.
[41] Turner Whitted,et al. An improved illumination model for shaded display , 1979, CACM.
[42] John R. Wallace,et al. A Ray tracing algorithm for progressive radiosity , 1989, SIGGRAPH '89.
[43] Werner Krybus,et al. CAS — a Navigation Support for Surgery , 1990 .
[44] Kenneth E. Torrance,et al. The zonal method for calculating light intensities in the presence of a participating medium , 1987, SIGGRAPH.
[45] William E. Lorensen,et al. Marching cubes: A high resolution 3D surface construction algorithm , 1987, SIGGRAPH.
[46] Abraham Mammen,et al. Transparency and antialiasing algorithms implemented with the virtual pixel maps technique , 1989, IEEE Computer Graphics and Applications.
[47] Tokiichiro Takahashi,et al. Principles and applications of pencil tracing , 1987, SIGGRAPH.
[48] Claude Puech,et al. A general two-pass method integrating specular and diffuse reflection , 1989, SIGGRAPH '89.
[49] G. Herman,et al. Three-dimensional display of human organs from computed tomograms , 1979 .
[50] W. Krueger. The application of transport theory to visualization of 3D scalar data fields , 1990, Proceedings of the First IEEE Conference on Visualization: Visualization `90.
[51] Tomoyuki Nishita,et al. Continuous tone representation of three-dimensional objects taking account of shadows and interreflection , 1985, SIGGRAPH '85.
[52] Arie E. Kaufman,et al. Volume sampled voxelization of geometric primitives , 1993, Proceedings Visualization '93.
[53] Arie E. Kaufman. Volume visualization , 1996, CSUR.
[54] Harold R. Zatz. Galerkin radiosity: a higher order solution method for global illumination , 1993, SIGGRAPH.
[55] Mark Watt,et al. Light-water interaction using backward beam tracing , 1990, SIGGRAPH.
[56] Lance Williams,et al. Casting curved shadows on curved surfaces , 1978, SIGGRAPH.
[57] R Mohan,et al. A comprehensive three-dimensional radiation treatment planning system. , 1988, International journal of radiation oncology, biology, physics.
[58] Marc Levoy,et al. Display of surfaces from volume data , 1988, IEEE Computer Graphics and Applications.
[59] Lee Westover,et al. Footprint evaluation for volume rendering , 1990, SIGGRAPH.
[60] Qiang Zhang,et al. Realistic volume imaging , 1991, Proceeding Visualization '91.
[61] Dan Gordon,et al. Image space shading of 3-dimensional objects , 1985, Comput. Vis. Graph. Image Process..
[62] Dani Lischinski,et al. Combining hierarchical radiosity and discontinuity meshing , 1993, SIGGRAPH.
[63] Arie E. Kaufman,et al. Towards a comprehensive volume visualization system , 1992, Proceedings Visualization '92.
[64] Arie E. Kaufman,et al. Template‐Based Volume Viewing , 1992, Comput. Graph. Forum.
[65] Donald P. Greenberg,et al. A two-pass solution to the rendering equation: A synthesis of ray tracing and radiosity methods , 1987, SIGGRAPH.
[66] Donald P. Greenberg,et al. A progressive refinement approach to fast radiosity image generation , 1988, SIGGRAPH.
[67] Stephen H. Westin,et al. A global illumination solution for general reflectance distributions , 1991, SIGGRAPH.
[68] Pat Hanrahan,et al. A rapid hierarchical radiosity algorithm , 1991, SIGGRAPH.
[69] Craig Upson,et al. V-buffer: visible volume rendering , 1988, SIGGRAPH.
[70] R. Bernstein,et al. Shading 3D-Images from CT Using Gray-Level Gradients , 1986, IEEE Transactions on Medical Imaging.