Context counts: The different implications of weekday and weekend video gaming for academic performance in mathematics, reading, and science
暂无分享,去创建一个
[1] C. Anderson,et al. Television and Video Game Exposure and the Development of Attention Problems , 2010, Pediatrics.
[2] Nicoleta Cutumisu,et al. Association between neighborhood socioeconomic status and screen time among pre-school children: a cross-sectional study , 2010, BMC public health.
[3] Bradley C. Love,et al. Real-Time Strategy Game Training: Emergence of a Cognitive Flexibility Trait , 2013, PloS one.
[4] Selcuk R. Sirin. Socioeconomic Status and Academic Achievement: A Meta-Analytic Review of Research , 2005 .
[5] Vivek Anand,et al. A Study of Time Management: The Correlation between Video Game Usage and Academic Performance Markers , 2007, Cyberpsychology Behav. Soc. Netw..
[6] E. Costello,et al. Impact of Bullying in Childhood on Adult Health, Wealth, Crime, and Social Outcomes , 2013, Psychological science.
[7] D. Bavelier,et al. Exercising your brain: a review of human brain plasticity and training-induced learning. , 2008, Psychology and aging.
[8] Sandra L. Calvert,et al. Exergames for Physical Education Courses: Physical, Social, and Cognitive Benefits. , 2011, Child development perspectives.
[9] Sandra L. Hofferth,et al. Children's Time With Fathers in Intact Families , 2001 .
[10] E. V. Schie,et al. Children and Videogames: Leisure Activities, Aggression, Social Integration, and School Performance , 1997 .
[11] James D. Sauer,et al. Video-Games Do Not Negatively Impact Adolescent Academic Performance in Science, Mathematics or Reading , 2014, PloS one.
[12] Mary B. Harris,et al. Video games and school performance. , 1985 .
[13] Nash Unsworth,et al. Is Playing Video Games Related to Cognitive Abilities? , 2015, Psychological science.
[14] Marc N. Potenza,et al. Video-Gaming Among High School Students: Health Correlates, Gender Differences, and Problematic Gaming , 2010, Pediatrics.
[15] Scott E. Caplan,et al. Who plays, how much, and why? Debunking the stereotypical gamer profile , 2008, J. Comput. Mediat. Commun..
[16] Robert Weis,et al. Effects of Video-Game Ownership on Young Boys’ Academic and Behavioral Functioning , 2010, Psychological science.
[17] P. Amato,et al. Children of divorce in the 1990s: an update of the Amato and Keith (1991) meta-analysis. , 2001, Journal of family psychology : JFP : journal of the Division of Family Psychology of the American Psychological Association.
[18] Marc W. Howard,et al. Constructing Semantic Representations From a Gradually Changing Representation of Temporal Context , 2011, Top. Cogn. Sci..
[19] Thanh Le,et al. Early Childhood Longitudinal Study, Kindergarten Class of 1998-99 (ECLS-K): Combined User's Manual for the ECLS-K Eighth-Grade and K-8 Full Sample Data Files and Electronic Codebooks. NCES 2009-004. , 2009 .
[20] C. Ferguson. The influence of television and video game use on attention and school problems: a multivariate analysis with other risk factors controlled. , 2011, Journal of psychiatric research.
[21] Torsten Schubert,et al. Video game practice optimizes executive control skills in dual-task and task switching situations. , 2012, Acta psychologica.
[22] B. J. Myers,et al. Video Games and Children: Effects on Leisure Activities, Schoolwork, and Peer Involvement. , 1986 .
[23] C. Ferguson. Do Angry Birds Make for Angry Children? A Meta-Analysis of Video Game Influences on Children’s and Adolescents’ Aggression, Mental Health, Prosocial Behavior, and Academic Performance , 2015, Perspectives on psychological science : a journal of the Association for Psychological Science.
[24] Alexander von Eye,et al. Internet use, videogame playing and cell phone use as predictors of children's body mass index (BMI), body weight, academic performance, and social and overall self-esteem , 2011, Comput. Hum. Behav..
[25] C. S. Green,et al. Action video game training for cognitive enhancement , 2015, Current Opinion in Behavioral Sciences.
[26] C. Anderson,et al. A negative association between video game experience and proactive cognitive control. , 2010, Psychophysiology.
[27] James D Sargent,et al. Association Between Television, Movie, and Video Game Exposure and School Performance , 2006, Pediatrics.
[28] Grace S Kao,et al. Racial and Ethnic Stratification in Educational Achievement and Attainment , 2003 .
[29] A. Huston,et al. How young children spend their time: television and other activities. , 1999, Developmental psychology.
[30] J. Wicherts,et al. The Rules of the Game Called Psychological Science , 2012, Perspectives on psychological science : a journal of the Association for Psychological Science.
[31] T. Judge,et al. Journal of Personality and Social Psychology Do Nice Guys—and Gals—Really Finish Last? The Joint Effects of Sex and Agreeableness on Income , 2011 .
[32] Wolfgang Schneider,et al. Relations of Television Viewing and Reading: Findings From a 4-Year Longitudinal Study , 2007 .
[33] J. Wilding,et al. The relation of depression and anxiety to life-stress and achievement in students. , 2004, British journal of psychology.
[34] Jan C. Frijters,et al. Multiple-Component Remediation for Developmental Reading Disabilities , 2012, Journal of learning disabilities.
[35] Lynette J. Tippett,et al. Just how expert are “expert” video-game players? Assessing the experience and expertise of video-game players across “action” video-game genres , 2013, Front. Psychol..
[36] D. Daley,et al. ADHD and academic performance: why does ADHD impact on academic performance and what can be done to support ADHD children in the classroom? , 2010, Child: care, health and development.
[37] S. Spencer,et al. Stereotype Threat and Women's Math Performance , 1999 .
[38] Lynette J. Tippett,et al. The virtual brain: 30 years of video-game play and cognitive abilities , 2013, Front. Psychol..
[39] Keiko Nakao,et al. THE 1989 SOCIOECONOMIC INDEX OF OCCUPATIONS: CONSTRUCTION FROM THE 1989 OCCUPATIONAL PRESTIGE SCORES , 1989 .
[40] Thomas R. Guskey,et al. Making High School Grades Meaningful , 2006 .
[41] Andree Hartanto,et al. Age matters: The effect of onset age of video game play on task-switching abilities , 2016, Attention, Perception, & Psychophysics.
[42] David C. Geary,et al. Sex Differences in Mathematics and Reading Achievement Are Inversely Related: Within- and Across-Nation Assessment of 10 Years of PISA Data , 2013, PloS one.
[43] Donna Christian,et al. English Language Learners in U.S. Schools: An Overview of Research Findings , 2005 .