Hybrid terrain rendering based on the external edge primitive
暂无分享,去创建一个
[1] Montserrat Bóo,et al. Dynamic hybrid terrain representation based on convexity limits identification , 2009, Int. J. Geogr. Inf. Sci..
[2] Jonathan D. Cohen,et al. Level of Detail for 3D Graphics , 2012 .
[3] Xie Xiao,et al. Integration method of TINs and Grids for multi-resolution surface modeling , 2013 .
[4] Ping Tan. Image-Based Modeling , 2014, Computer Vision, A Reference Guide.
[5] Ivan Viola,et al. Modeling Terrains and Subsurface Geology , 2013, Eurographics.
[6] Qingquan Li,et al. An integrated TIN and Grid method for constructing multi‐resolution digital terrain models , 2005, Int. J. Geogr. Inf. Sci..
[7] R. Peckham,et al. Digital Terrain Modelling , 2007 .
[8] Dieter Schmalstieg,et al. Parallel generation of architecture on the GPU , 2014, Comput. Graph. Forum.
[9] Frank Losasso,et al. Geometry clipmaps , 2004, ACM Trans. Graph..
[10] Jürgen Döllner,et al. Integrated Multiresolution Geometry and Texture Models for Terrain Visualization , 2000 .
[11] Jason Dykes,et al. Facilitating Interaction for Geovisualization , 2005 .
[12] Markus Hadwiger,et al. SeiVis: An Interactive Visual Subsurface Modeling Application , 2012, IEEE Transactions on Visualization and Computer Graphics.
[13] Klaus H. Hinrichs,et al. Integrated Multiresolution Geometry and Texture Models for Terrain Visualization , 2000, VisSym.
[14] Daniel G. Aliaga,et al. A Survey of Urban Reconstruction , 2013, Comput. Graph. Forum.
[15] Javier D. Bruguera,et al. GPU-based Visualization of Hybrid Terrain Models , 2012, GRAPP/IVAPP.
[16] T. H. Kolbe,et al. OpenGIS City Geography Markup Language (CityGML) Encoding Standard, Version 1.0.0 , 2008 .
[17] Lei Ma,et al. Research on the terrain-objects oriented DEM and its preliminary application , 2014, 2014 22nd International Conference on Geoinformatics.
[18] Jürgen Döllner,et al. Unified Hybrid Terrain Representation Based on Local Convexifications , 2007, GeoInformatica.
[19] Jung Hong Chuang. Level of Detail for 3D Graphics , 2002 .
[20] Klaus H. Hinrichs,et al. A hybrid, hierarchical data structure for real-time terrain visualization , 1999, 1999 Proceedings Computer Graphics International.
[21] Hua Xu,et al. An approach to computer modeling and visualization of geological faults in 3D , 2003 .
[22] Ulrich Neumann,et al. Visualizing aerial LiDAR cities with hierarchical hybrid point-polygon structures , 2014, Graphics Interface.
[23] E. G. Paredes,et al. Extended hybrid meshing algorithm for multiresolution terrain models , 2012, Int. J. Geogr. Inf. Sci..
[24] Ugur Güdükbay,et al. A hybrid representation for modeling, interactive editing, and real-time visualization of terrains with volumetric features , 2014, Int. J. Geogr. Inf. Sci..