The effect of ad integration and interactivity on young teenagers' memory, brand attitude and personal data sharing
暂无分享,去创建一个
Patrick De Pelsmacker | Ingrid Moons | Kristien Daems | Ingrid Moons | Kristien Daems | P. Pelsmacker
[1] Michel Walrave,et al. Predicting Adolescents' Disclosure of Personal Information in Exchange for Commercial Incentives: An Application of an Extended Theory of Planned Behavior , 2013, Cyberpsychology Behav. Soc. Netw..
[2] P. Winkielman,et al. Processing Fluency as the Source of Experiences at the Fringe of Consciousness , 2002 .
[3] P. Quester,et al. Perceived informative intention in advertising and its attenuating effect on persuasion attribution among children , 2018, Psychology & Marketing.
[4] S. Lowen,et al. Targeting modulates audiences' brain and behavioral responses to safe sex video ads. , 2016, Social cognitive and affective neuroscience.
[5] Patrick De Pelsmacker,et al. Comparing TV Ads and Advergames Targeting Children: The Impact of Persuasion Knowledge on Behavioral Responses , 2013 .
[6] R. Terlutter,et al. The Relationship of Persuasion Knowledge, Identification of Commercial Intent and Persuasion Outcomes in Advergames—the Role of Media Context and Presence , 2014 .
[7] P. Valkenburg,et al. Comparing Children's and Adults' Cognitive Advertising Competences in the Netherlands , 2010 .
[8] E. Reijmersdal. Brand placement prominence: good for memory! Bad for attitudes? , 2009 .
[9] Ronald A. Yaros,et al. Examining the Influence of Telepresence on Spectator and Player Processing of Real and Fictitious Brands in a Computer Game , 2006 .
[10] Dare A. Baldwin,et al. What can The Study of Cognitive Development Reveal about Children's Ability to Appreciate and Cope with Advertising? , 2005 .
[11] B. Kinard,et al. Are You Entertained? The Impact of Brand Integration and Brand Experience in Television-Related Advergames , 2013 .
[12] John G. Lynch,et al. Reconsidering Baron and Kenny: Myths and Truths about Mediation Analysis , 2010 .
[13] M. Buijzen,et al. Effects of Prominence, Involvement, and Persuasion Knowledge on Children's Cognitive and Affective Responses to Advergames , 2012 .
[14] D. Mizerski,et al. The Effects of Playing an Advergame on Young Children's Perceptions, Preferences, and Requests , 2007 .
[15] S. C. Boerman,et al. Effects of sponsorship disclosure timing on the processing of sponsored content: a study on the effectiveness of European disclosure regulations , 2014 .
[16] Piet de Pauw,et al. From persuasive messages to tactics: Exploring children’s knowledge and judgement of new advertising formats , 2018, New Media & Society.
[17] M. Holbrook,et al. Assessing the Role of Emotions as Mediators of Consumer Responses to Advertising , 1987 .
[18] A. Diamantopoulos,et al. Modeling the role of consumer xenocentrism in impacting preferences for domestic and foreign brands: A mediation analysis , 2019, Journal of Business Research.
[19] S. C. Boerman,et al. Sponsorship Disclosure: Effects of Duration on Persuasion Knowledge and Brand Responses , 2012 .
[20] A. Hayes. Introduction to Mediation, Moderation, and Conditional Process Analysis: A Regression-Based Approach , 2013 .
[21] Elena Patricia Núñez Castellar,et al. Loaded with Fun? The Impact of Enjoyment and Cognitive Load on Brand Retention in Digital Games , 2018 .
[22] Peter Wright,et al. Persuasion Knowledge , 2022 .
[23] Steven Tompson,et al. Functional brain imaging predicts public health campaign success. , 2016, Social cognitive and affective neuroscience.
[24] D. Roedder. Age Differences in Children's Responses to Television Advertising: An Information-Processing Approach , 1981 .
[25] Angela Y. Lee,et al. The Effect of Conceptual and Perceptual Fluency on Brand Evaluation , 2004 .
[26] Daniel R. Horne,et al. The Privacy Paradox: Personal Information Disclosure Intentions versus Behaviors , 2007 .
[27] W. Heirman,et al. Adolescents, Online Marketing and Privacy: Predicting Adolescents’ Willingness to Disclose Personal Information for Marketing Purposes , 2013 .
[28] P. Mills,et al. The relationship between dispositional gratitude and quality of life: The mediating role of perceived stress and mental health , 2019, Personality and Individual Differences.
[29] D. Kahneman,et al. Attention and Effort , 1973 .
[30] F. Montoro-Ríos,et al. Neural Correlates of Voice Gender and Message Framing in Advertising: A Functional MRI Study , 2017 .
[31] Guda van Noort,et al. The effects of interactive brand placements in online games on children's cognitive, affective, and conative brand responses , 2010, Comput. Hum. Behav..
[32] V. Cauberghe,et al. The mediating role of advertising literacy and the moderating influence of parental mediation on how children of different ages react to brand placements , 2018 .
[33] Karolien Poels,et al. Putting brands into play , 2013 .
[34] E. Rozendaal,et al. Shedding New Light on How Advertising Literacy Can Affect Children's Processing of Embedded Advertising Formats: A Future Research Agenda , 2017 .
[35] Dawn Iacobucci,et al. Introduction to Mediation , 2019, Mediation Theory and Practice.
[36] Dan Fisher,et al. Level Up! The Role of Progress Feedback Type for Encouraging Intrinsic Motivation and Positive Brand Attitudes in Public versus Private Gaming Contexts , 2015 .
[37] Mathew S. Isaac,et al. Beyond Skepticism: Can Accessing Persuasion Knowledge Bolster Credibility? , 2016 .
[38] Martin Wetzels,et al. The personalization-privacy paradox: implications for new media , 2016 .
[39] Anand Kumar,et al. Web Commercials and Advertising Hierarchy-of-Effects , 2000, Journal of Advertising Research.
[40] M. Capella,et al. The Gamification of Advertising: Analysis and Research Directions of In-Game Advertising, Advergames, and Advertising in Social Network Games , 2013 .
[41] Annie Lang,et al. The limited capacity model of mediated message processing , 2000 .
[42] Karolien Poels,et al. "Do you like cookies?" Adolescents' skeptical processing of retargeted Facebook-ads and the moderating role of privacy concern and a textual debriefing , 2017, Comput. Hum. Behav..
[43] Nathalia Purnawirawan,et al. Do you like What you Recognize? , 2012, Journal of Advertising.
[44] Peter Wright,et al. The Next Generation: Research for Twenty-First-Century Public Policy on Children and Advertising , 2005 .
[45] Deborah Roedder John. Consumer Socialization of Children: A Retrospective Look at Twenty-Five Years of Research , 1999 .
[46] Myriam Martínez-Fiestas,et al. Neural effects of environmental advertising: An fMRI analysis of voice age and temporal framing. , 2018, Journal of environmental management.
[47] V. Cauberghe,et al. How advertising literacy training affect children's responses to television commercials versus advergames , 2016 .
[48] James A. Karrh. Brand Placement: A Review , 1998 .
[49] Xiaomei Cai,et al. Online advertising on popular children's websites: Structural features and privacy issues , 2013, Comput. Hum. Behav..
[50] Kevin Wise,et al. Brand interactivity and its effects on the outcomes of advergame play , 2014, New Media Soc..
[51] M. Walrave,et al. Young Adolescents and Advertising on Social Network Games: A Structural Equation Model of Perceived Parental Media Mediation, Advertising Literacy, and Behavioral Intention , 2016 .
[52] Minsun Yeu,et al. Are Banner Advertisements in Online Games Effective? , 2013 .
[53] E. Rozendaal,et al. The Development and Testing of a Child-inspired Advertising Disclosure to Alert Children to Digital and Embedded Advertising , 2018, Journal of Advertising.
[54] Maggie Geuens,et al. Planning and Conducting Experimental Advertising Research and Questionnaire Design , 2017 .
[55] Spyros Kokolakis,et al. Privacy attitudes and privacy behaviour: A review of current research on the privacy paradox phenomenon , 2017, Comput. Secur..
[56] Ofcom,et al. Children and parents: media use and attitudes report , 2015 .
[57] Zhenzhen Zhao,et al. Viral Promotional Advergames: How Intrinsic Playfulness and the Extrinsic Value of Prizes Elicit Behavioral Responses , 2018 .
[58] Nora J. Rifon,et al. Age-dependent effects of food advergame brand integration and interactivity , 2014 .
[59] P. Goos,et al. How to Mix Brand Placements in Television Programmes to Maximise Effectiveness , 2016 .
[60] Ronald J. Faber,et al. Effects of Product Placement in On-Line Games on Brand Memory: A Perspective of the Limited-Capacity Model of Attention , 2007 .
[61] Nathaniel J. Evans,et al. Rethinking the Persuasion Knowledge Model: Schematic Antecedents and Associative Outcomes of Persuasion Knowledge Activation for Covert Advertising , 2015 .
[62] Patrick De Pelsmacker,et al. Advertisers’ perceptions regarding the ethical appropriateness of new advertising formats aimed at minors , 2019 .
[63] Susan Auty,et al. Children playing branded video games: The impact of interactivity on product placement effectiveness , 2011 .
[64] Jasmin Mahmoodi,et al. Internet Users’ Valuation of Enhanced Data Protection on Social Media: Which Aspects of Privacy Are Worth the Most? , 2018, Front. Psychol..
[65] K. Poels,et al. Considering Children’s Advertising Literacy From a Methodological Point of View: Past Practices and Future Recommendations , 2018, Journal of Current Issues & Research in Advertising.