Pre‐Stack Reverse Time Migration for Rugged Topography and GPU Acceleration Technology

Pre-stack reverse time migration (RTM) for rugged topography is a very useful tool for seismic imaging in the areas with strong relief on the surface and complex subsurface structures. In this paper, we illustrate the implementation process of RTM for rugged topography. To deal with the difficulty of dealing with the rugged free boundary condition with the finite difference method, we employ a simplified boundary condition which could avoid the abundant logical judgment. On this basis, we use the Graphic Processing Unit (GPU) architecture to accelerate RTM and get an order of magnitude higher speedup ratio compared to the traditional CPU architecture. The tests on synthetic data examples and comparison with the pre-stack one-way wave method for rugged topography prove that RTM does not have the imaging dip limit, and the imaging results for the areas with rugged surface topography and subsurface steep structures are significantly improved. The problems of imaging noise removal and massy memory demand of RTM have been stated in our previous paper and will not be discussed here.

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