Interactive fitness game for public places
暂无分享,去创建一个
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body motions and thus provokes physical exercises. Moreover, the game encourages social interactions between players, if played in multi-user mode. To play the game a person needs a mobile phone with accelerometer. We describe the game design based on engagement theories and the first evaluation results. The game can beneficially combine physical exercises and social interactions in a playful way.
[1] Volker Wulf,et al. Sports over a Distance , 2006, Personal and Ubiquitous Computing.
[2] Kenton O'Hara,et al. Understanding collective play in an urban screen game , 2008, CSCW.
[3] Jens Ove Riis,et al. Why do games work , 2008 .
[4] Christoph Klimmt,et al. Explaining the enjoyment of playing video games: the role of competition , 2003, ICEC.
[5] Thomas W. Malone,et al. What makes things fun to learn? heuristics for designing instructional computer games , 1980, SIGSMALL '80.