Buscar el levante por el poniente: in search of fairness through interactivity in massively multiplayer online games

Ensuring fairness among players engaged in online games is a challenging task. Yet, it is a fundamental requirement that can make the difference between having customers that persist or desist in using this kind of application. Answering to this demand, we present here an event delivery mechanism among mirrored game servers able to effectively uplift the fairness degree during game sessions through the heterogenesis of ends in targeting interactivity. We also provide extensive results that sustain our claim.

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