IMPACT OF LEAP MOTION CONTROLLER ON PINCH GRIP IN SUB-ACUTE AND CHRONIC STROKE PATIENTS

Stroke patients have limited everyday tasks. For that videogame-based training (VBT) with the effect of virtual reality helps to improve the role of upper limb and motor function of hand rehabilitation (finger pinch grip). The Leap motion controller can track the both extremities (hand and fingers) fine movements. The study will demonstrate the impact of the leap motion controller on pinch grip in patient with sub-acute and chronic stroke. The total of 40 participants will be taken for study as per inclusion and exclusion criteria. The duration of the study will be six months with intervention. Leap motion -based, augmented reality training will be provided to patients for half hour, Every single day, 5days of the week a month. Formant’s sign and system usability scale will be taken. Those two will be the patient’s measure outcomes. Impact of the leap motion controller device will be evaluated by using the system usability scale and Formant’s sign. The result from the study will significantly provide evidence on the use of Leap motion controller on pinch grip in subacute and chronic stroke patient.

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