Estimating the Gaze Point of a Student in a Driving Simulator
暂无分享,去创建一个
In this paper we discuss an approach towards passively observing students in a driving simulator. The goal is to enhance the learning experience for students taking lessons in this simulator. To this end, a virtual driving instructor is provided with added information consisting of the gaze behavior of its student. The gaze behavior is defined by estimated head locations and orientations. The learning experience for the student is enhanced by providing added feedback to the student based on his observed behavior.
[1] Jian-Gang Wang,et al. Study on eye gaze estimation , 2002, IEEE Trans. Syst. Man Cybern. Part B.
[2] Roberto Cipolla,et al. Determining the gaze of faces in images , 1994, Image Vis. Comput..
[3] Thomas B. Moeslund,et al. A Survey of Computer Vision-Based Human Motion Capture , 2001, Comput. Vis. Image Underst..
[4] Anton Nijholt,et al. Bringing Hollywood to the Driving School: Dynamic Scenario Generation in Simulations and Games , 2005, INTETAIN.