The Role of Interactivity in Information Search on ACG Portal Site

The purpose of this study is to examine the relationships between three dimensions of interactivity (user control, responsiveness and connectedness) and consumers’ perceived value composed of utilitarian and hedonic values on ACG resources searching, finally determining the level of overall satisfaction on using interactivity features in ACG portable site service. A total of 430 respondents participated and the usable sample size was 136 of goal-directed users and 180 of experiential users, after the screening process. The results indicate that both perceived utilitarian and hedonic values have a positive effect on satisfaction in the ACG portal site. But goal-directed users more concern about utilitarian than hedonic value, and experiential users more concern about hedonic value than utilitarian.

[1]  ThaeMin Lee,et al.  THE IMPACT OF PERCEPTIONS OF INTERACTIVITY ON CUSTOMER TRUST AND TRANSACTION INTENTIONS IN MOBILE COMMERCE , 2005 .

[2]  Ming-Hui Huang,et al.  Designing website attributes to induce experiential encounters , 2003, Comput. Hum. Behav..

[3]  Gregory R. Hancock,et al.  Bootstrapping and the Identification of Exogenous Latent Variables within Structural Equation Models. , 1999 .

[4]  Xenophon Koufteros,et al.  Confirmatory Analysis of Computer Self-Efficacy , 2003 .

[5]  Elizabeth C. Hirschman,et al.  Experience seeking: A subjectivist perspective of consumption , 1984 .

[6]  Mary Ann Eastlick,et al.  An online prepurchase intentions model: The role of intention to search , 2001 .

[7]  Peter H. Bloch,et al.  Shopping Without Purchase: an Investigation of Consumer Browsing Behavior , 1983 .

[8]  Hsien-Tang Tsai,et al.  An Exploratory Study of the Otaku Adolescent Consumer , 2012 .

[9]  Kris Sangani Otaku world - [engineering dispatches] , 2008 .

[10]  C. Fornell,et al.  Evaluating structural equation models with unobservable variables and measurement error. , 1981 .

[11]  Valerie J. Trifts,et al.  Consumer Decision Making in Online Shopping Environments: The Effects of Interactive Decision Aids , 2000 .

[12]  D. Hoffman,et al.  The Influence of Goal-Directed and Experiential Activities on Online Flow Experiences , 2003 .

[13]  Rajan Varadarajan,et al.  Interactivity in the electronic marketplace: An exposition of the concept and implications for research , 2005 .

[14]  J. Rowley Product search in e‐shopping: a review and research propositions , 2000 .

[15]  M. Gilly,et al.  Consumer Motivations for Online Shopping , 2000 .

[16]  R. Oliver Measurement and evaluation of satisfaction processes in retail settings. , 1981 .

[17]  Robin T. Peterson,et al.  Taking the pulse of internet pharmacies: Online shoppers speak out on pharmacy service issues , 2001 .

[18]  Manuel J. Sánchez-Franco,et al.  Web acceptance and usage model: A comparison between goal-directed and experiential web users , 2005, Internet Res..

[19]  Sally J. McMillan The Researchers and the Concept , 2005 .

[20]  B. Thompson Exploratory and Confirmatory Factor Analysis: Understanding Concepts and Applications , 2004 .

[21]  Dennis L. Hoffman,et al.  Marketing in Hypermedia Computer-Mediated Environments : Conceptual Foundations 1 ) , 1998 .

[22]  C. Grönroos,et al.  The value concept and relationship marketing , 1996 .

[23]  William R. Darden,et al.  Work and/or Fun: Measuring Hedonic and Utilitarian Shopping Value , 1994 .

[24]  Chris Hodkinson,et al.  Consumer web search behaviour: diagrammatic illustration of wayfinding on the web , 2000, Int. J. Hum. Comput. Stud..

[25]  Jungkun Park,et al.  The role of interactivity in e-tailing: Creating value and increasing satisfaction , 2010 .

[26]  R. Peterson,et al.  Taking the pulse of Internet pharmacies. , 2001, Marketing health services.