Live, synchronized, and mental map preserving visualization for data structure programming
暂无分享,去创建一个
Hidehiko Masuhara | Tomoyuki Aotani | Akio Oka | Hidehiko Masuhara | Akio Oka | Tomoyuki Aotani | H. Masuhara
[1] Jonathan Edwards,et al. Example centric programming , 2004, SIGP.
[2] Hsu-Chun Yen,et al. Mental map preserving graph drawing using simulated annealing , 2011, Inf. Sci..
[3] Robert Sedgewick,et al. A system for algorithm animation , 1984, SIGGRAPH.
[4] J.T. Stasko,et al. Tango: a framework and system for algorithm animation , 1990, Computer.
[5] Mitchel Resnick,et al. Real-time programming and the big ideas of computational literacy , 2003 .
[6] Marc H. Brown,et al. Zeus: a system for algorithm animation and multi-view editing , 1991, Proceedings 1991 IEEE Workshop on Visual Languages.
[7] Hidehiko Masuhara,et al. Making live programming practical by bridging the gap between trial-and-error development and unit testing , 2015, SPLASH.
[8] Xiang Cao,et al. DejaVu: integrated support for developing interactive camera-based programs , 2012, UIST.
[9] T. Dean Hendrix,et al. An extensible framework for providing dynamic data structure visualizations in a lightweight IDE , 2004, SIGCSE.
[10] Sebastian Burckhardt,et al. It's alive! continuous feedback in UI programming , 2013, PLDI.
[11] Hidehiko Masuhara,et al. Live Data Structure Programming , 2017, Programming.
[12] Henry Lieberman,et al. Bridging the gulf between code and behavior in programming , 1995, CHI '95.
[13] Philip J. Guo. Online python tutor: embeddable web-based program visualization for cs education , 2013, SIGCSE '13.
[14] Sean McDirmid,et al. Living it up with a live programming language , 2007, OOPSLA.
[15] Randall B. Smith,et al. SELF: The power of simplicity , 1987, OOPSLA '87.
[16] Sean McDirmid,et al. Usable live programming , 2013, Onward!.
[17] Daniel W. Archambault,et al. The mental map and memorability in dynamic graphs , 2012, 2012 IEEE Pacific Visualization Symposium.
[18] Bil Lewis,et al. Debugging Backwards in Time , 2003, ArXiv.
[19] Alan F. Blackwell,et al. From sonic Pi to overtone: creative musical experiences with domain-specific and functional languages , 2013, FARM '13.
[20] Kent L. Beck,et al. Test-driven Development - by example , 2002, The Addison-Wesley signature series.
[21] Andreas Zeller,et al. Visualizing Memory Graphs , 2001, Software Visualization.