Can Young's constructive ecumenical expressivism resolve the gamer's dilemma?
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[2] Ryan Dennison. Gary Young, Resolving the gamer’s dilemma: examining the moral and psychological differences between virtual murder and virtual paedophilia , 2017, Ethics and Information Technology.
[3] G. Young. Resolving the Gamer’s Dilemma: Examining the Moral and Psychological Differences between Virtual Murder and Virtual Paedophilia , 2016 .
[4] R. M. Sainsbury. Paradoxes by R. M. Sainsbury , 1995 .
[5] Garry Young,et al. A meta-ethical approach to single-player gamespace: introducing constructive ecumenical expressivism as a means of explaining why moral consensus is not forthcoming , 2014, Ethics and Information Technology.
[6] Morgan Luck. The gamer’s dilemma: An analysis of the arguments for the moral distinction between virtual murder and virtual paedophilia , 2009, Ethics and Information Technology.