Tree-structured scene adaptive coder

A new type of scene adaptive coder has been developed. It involves a quadtree mean decomposition of the motion-compensated frame-to-frame difference signal followed by a scalar quantization of the local means. As a fundamental property, the new coding algorithm treats the displacement estimation problem and the quadtree construction problem as a unit. The displacement vector and the related quadtree are jointly optimized in order to minimize the direct frame-to-frame update information rate (in bits), which turns up as a new and more adequate cost function in displacement estimation. This guarantees the highest possible data compression ratio at a given quality threshold. Excellent results have been obtained for coding of color image sequences at a rate of 64 kb/s. The quadtree concept entails a much lower computational complexity compared to the conventional motion-compensated transform coder while achieving a subjective image quality that is as good or better than that of the traditional transform-based counterpart. >

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